19 lines
548 B
Text
19 lines
548 B
Text
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Use system glslang and SPIRV-Cross.
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Index: vulkan/slang_shader.cpp
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--- vulkan/slang_shader.cpp.orig
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+++ vulkan/slang_shader.cpp
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@@ -7,9 +7,9 @@
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#include <sstream>
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#include <vector>
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#include <fstream>
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-#include "../external/glslang/glslang/Public/ShaderLang.h"
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-#include "../external/glslang/SPIRV/GlslangToSpv.h"
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-#include "../external/glslang/glslang/Public/ResourceLimits.h"
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+#include <glslang/Public/ShaderLang.h>
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+#include <glslang/SPIRV/GlslangToSpv.h>
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+#include <glslang/Public/ResourceLimits.h>
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using std::string;
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using std::vector;
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