49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
/*
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* Copyright © 2011 Intel Corporation
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* Copyright © 2021 NVIDIA Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Benjamin Franzke <benjaminfranzke@googlemail.com>
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* James Jones <jajones@nvidia.com>
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*/
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#ifndef INTERNAL_H_
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#define INTERNAL_H_
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#include "gbm_backend_abi.h"
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/* GCC visibility */
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#if defined(__GNUC__)
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#define GBM_EXPORT __attribute__ ((visibility("default")))
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#else
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#define GBM_EXPORT
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#endif
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/**
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* \file gbmint.h
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* \brief Internal implementation details of gbm
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*/
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extern struct gbm_core gbm_core;
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#endif
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