187 lines
6 KiB
ReStructuredText
187 lines
6 KiB
ReStructuredText
Mesa 22.1.2 Release Notes / 2022-06-16
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======================================
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Mesa 22.1.2 is a bug fix release which fixes bugs found since the 22.1.1 release.
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Mesa 22.1.2 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 22.1.2 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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0971226b4a6a3d10cfc255736b33e4017e18c14c9db1e53863ac1f8ae0deb9ea mesa-22.1.2.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- Random texture flickering in Minecraft
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- panfrost: Broken interaction between CRC and tile size
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- [anv, bisected, regression] Pipeline statistics query segfaults
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- d3d12: point coord regression due to NIR IO changes
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- Gallium driver crashes due to fd double close in iris driver
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- Mesa currently FTBFS on x32 architecture
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- Runescape randomly crashes. malloc_consolidate(): unaligned fastbin chunk
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Changes
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-------
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Alyssa Rosenzweig (7):
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- panfrost: Fix XML for AFBC header on v9
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- pan/bi: Fix clper_xor on Mali-G31
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- pan/mdg: Scalarize with 64-bit sources
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- pan/mdg: Remove uppercase write masks
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- panfrost: Fix inverted indirect dispatch condition
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- panfrost: Inline pan_fbd_has_zs_crc_ext
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- panfrost: Disable CRC at <16x16 tile sizes
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Boris Brezillon (5):
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- microsoft/spirv_to_dxil: Fix push_constants type declaration
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- microsoft/spirv_to_dxil: Fix the push_constant UBO size calculation
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- nir: Fix flat new_var assignment in create_new_io_vars()
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- vulkan/util: Fill VkPhysicalDeviceIDProperties::deviceNodeMask
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- microsoft/compiler: Images are no longer reprensented by uniform vars
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Dave Airlie (1):
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- llvmpipe: handle timespec overflow on fence waits.
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Dylan Baker (7):
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- docs: Add sh256sums for 22.1.1
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- .pick_status.json: Update to 1c63a0beafefccec599ddbe355ec5a8b61df6438
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- .pick_status.json: Update to ad5c84999b9eb2522cdf78bb0890939450280cf3
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- .pick_status.json: Update to 49234585772f49626435d3d9324ad144e27fc453
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- .pick_status.json: Update to 35dd4ac886283444294238ae0be1a7edcc776c8a
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- .pick_status.json: Update to 2ef6b0aab1c7b99b85f2d88ced44a63f28cfca6b
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- .pick_status.json: Update to ea33e44ce4f95ce45729b75dee34be50df749f09
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Emma Anholt (1):
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- nouveau/nv30: Make sure fsat is lowered in the VS.
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Erik Faye-Lund (6):
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- nir: introduce and use nir_component_mask
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- freedreno: remove stale makefile
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- intel: remove stale makefile
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- ci/windows: add back build-error detection
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- dzn: handle stencil-attachment-optimal layout
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- gallium: remove stale comment
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Georg Lehmann (1):
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- zink: Use VK_USE_64_BIT_PTR_DEFINES to check for 64bit platforms.
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Iago Toral Quiroga (1):
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- broadcom/compiler: disable flags optimization for loop conditions
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Ian Romanick (1):
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- anv: Remove FS executables when applying the null FS optimization
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Faith Ekstrand (2):
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- nir/builder: Add a nir_trim_vector helper
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- compiler/types: Don't place members in the previous substruct's end padding
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Jesse Natalie (2):
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- nir: Consider PNTC to be a varying
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- d3d12: Properly set HS input control point count
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Juan A. Suarez Romero (1):
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- v3d: save only required states in blitter
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Kenneth Graunke (1):
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- intel/compiler: Fix uncompaction of signed word immediates on Tigerlake
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Kyle Russell (1):
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- etnaviv: don't halve max_instructions for GC400
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Marek Olšák (2):
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- ac/gpu_info: always retile DCC on gfx10 and newer chips
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- gallium/u_threaded: fix buffer busyness tracking
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Mike Blumenkrantz (31):
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- st/pbo_compute: make compute download conditional in shader slightly more readable
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- st/pbo_compute: fix z coords for compute pbos
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- zink: remove first_frame stalling
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- lavapipe: fix dynamic patchControlPoints
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- zink: force queries to start/end out of renderpass
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- egl/wayland: manually swap backbuffer when using zink
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- egl/wayland: skip buffer creation on zink
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- kopper: use get_drawable_info path for non-x11 drawables
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- zink: fix dmabuf plane layout struct scoping
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- format_utils: properly parenthesize macro params
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- zink: always create descriptor templates
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- zink: fix ntv partial stores
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- zink: fix variable locations in manual xfb emission
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- zink: scalarize when rewriting explicit 64bit io
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- zink: use separate pointer for swapchain presents
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- zink: keep a count of async presents occuring for a given swapchain
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- zink: defer old swapchain destruction
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- zink: fix framebuffer attachment usage asserts for dummy attachments
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- zink: only update layout when doing mixed zs attachment renderpass check
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- zink: add implicit sync workaround for non-mesa drivers
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- zink: unset res->swapchain upon killing a swapchain
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- zink: fix up KILL to a more sensible log message
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- zink: fix generated tcs update path
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- zink: unset generated tcs pointer from tes on deletion
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- zink: fix generated tcs deletion
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- zink: avoid uninit values in renderpass state
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- zink: don't print VK_EXT_shader_atomic_float warning for nir_intrinsic_image_deref_atomic_exchange
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- zink: fix cubemap lowering for array samplers
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- zink: fix cubemap lowering bit size
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- zink: flag optimization pass after inlining uniforms
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- zink: fix 32bit bo rewriting
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Nagappa Koppad, Basanagouda (1):
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- iris:Duplicate DRM fd internally instead of reuse.
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Pierre-Eric Pelloux-Prayer (5):
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- st/mesa: use mutex in st_get_texture_sampler_view_from_stobj
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- gallium: add size attribute to winsys_handle
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- va/surface: set the correct size in vaExportSurfaceHandle
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- radeonsi: prevent recursion in si_decompress_dcc
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- radeonsi: add helper to use si_screen::aux_context
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Qiang Yu (1):
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- mesa/program: fix nir output reg overflow
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Rhys Perry (2):
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- aco: fix SMEM load_global_amd with non-zero offset
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- aco: fix SMEM load_global with VGPR address and non-zero offset
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Samuel Pitoiset (1):
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- radv: enable radv_zero_vram for Hammerting
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