sync code with last improvements from OpenBSD
This commit is contained in:
commit
88965415ff
26235 changed files with 29195616 additions and 0 deletions
191
xserver/miext/sync/misync.c
Normal file
191
xserver/miext/sync/misync.c
Normal file
|
@ -0,0 +1,191 @@
|
|||
/*
|
||||
* Copyright © 2010 NVIDIA Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_DIX_CONFIG_H
|
||||
#include <dix-config.h>
|
||||
#endif
|
||||
|
||||
#include "scrnintstr.h"
|
||||
#include "misync.h"
|
||||
#include "misyncstr.h"
|
||||
|
||||
DevPrivateKeyRec miSyncScreenPrivateKey;
|
||||
|
||||
/* Default implementations of the sync screen functions */
|
||||
void
|
||||
miSyncScreenCreateFence(ScreenPtr pScreen, SyncFence * pFence,
|
||||
Bool initially_triggered)
|
||||
{
|
||||
(void) pScreen;
|
||||
|
||||
pFence->triggered = initially_triggered;
|
||||
}
|
||||
|
||||
void
|
||||
miSyncScreenDestroyFence(ScreenPtr pScreen, SyncFence * pFence)
|
||||
{
|
||||
(void) pScreen;
|
||||
(void) pFence;
|
||||
}
|
||||
|
||||
/* Default implementations of the per-object functions */
|
||||
void
|
||||
miSyncFenceSetTriggered(SyncFence * pFence)
|
||||
{
|
||||
pFence->triggered = TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
miSyncFenceReset(SyncFence * pFence)
|
||||
{
|
||||
pFence->triggered = FALSE;
|
||||
}
|
||||
|
||||
Bool
|
||||
miSyncFenceCheckTriggered(SyncFence * pFence)
|
||||
{
|
||||
return pFence->triggered;
|
||||
}
|
||||
|
||||
void
|
||||
miSyncFenceAddTrigger(SyncTrigger * pTrigger)
|
||||
{
|
||||
(void) pTrigger;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
miSyncFenceDeleteTrigger(SyncTrigger * pTrigger)
|
||||
{
|
||||
(void) pTrigger;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* Machine independent portion of the fence sync object implementation */
|
||||
void
|
||||
miSyncInitFence(ScreenPtr pScreen, SyncFence * pFence, Bool initially_triggered)
|
||||
{
|
||||
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
|
||||
|
||||
static const SyncFenceFuncsRec miSyncFenceFuncs = {
|
||||
&miSyncFenceSetTriggered,
|
||||
&miSyncFenceReset,
|
||||
&miSyncFenceCheckTriggered,
|
||||
&miSyncFenceAddTrigger,
|
||||
&miSyncFenceDeleteTrigger
|
||||
};
|
||||
|
||||
pFence->pScreen = pScreen;
|
||||
pFence->funcs = miSyncFenceFuncs;
|
||||
|
||||
pScreenPriv->funcs.CreateFence(pScreen, pFence, initially_triggered);
|
||||
|
||||
pFence->sync.initialized = TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
miSyncDestroyFence(SyncFence * pFence)
|
||||
{
|
||||
pFence->sync.beingDestroyed = TRUE;
|
||||
|
||||
if (pFence->sync.initialized) {
|
||||
ScreenPtr pScreen = pFence->pScreen;
|
||||
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
|
||||
SyncTriggerList *ptl, *pNext;
|
||||
|
||||
/* tell all the fence's triggers that the counter has been destroyed */
|
||||
for (ptl = pFence->sync.pTriglist; ptl; ptl = pNext) {
|
||||
(*ptl->pTrigger->CounterDestroyed) (ptl->pTrigger);
|
||||
pNext = ptl->next;
|
||||
free(ptl); /* destroy the trigger list as we go */
|
||||
}
|
||||
|
||||
pScreenPriv->funcs.DestroyFence(pScreen, pFence);
|
||||
}
|
||||
|
||||
dixFreeObjectWithPrivates(pFence, PRIVATE_SYNC_FENCE);
|
||||
}
|
||||
|
||||
void
|
||||
miSyncTriggerFence(SyncFence * pFence)
|
||||
{
|
||||
SyncTriggerList *ptl, *pNext;
|
||||
|
||||
pFence->funcs.SetTriggered(pFence);
|
||||
|
||||
/* run through triggers to see if any fired */
|
||||
for (ptl = pFence->sync.pTriglist; ptl; ptl = pNext) {
|
||||
pNext = ptl->next;
|
||||
if ((*ptl->pTrigger->CheckTrigger) (ptl->pTrigger, 0))
|
||||
(*ptl->pTrigger->TriggerFired) (ptl->pTrigger);
|
||||
}
|
||||
}
|
||||
|
||||
SyncScreenFuncsPtr
|
||||
miSyncGetScreenFuncs(ScreenPtr pScreen)
|
||||
{
|
||||
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
|
||||
|
||||
return &pScreenPriv->funcs;
|
||||
}
|
||||
|
||||
static Bool
|
||||
SyncCloseScreen(ScreenPtr pScreen)
|
||||
{
|
||||
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
|
||||
|
||||
pScreen->CloseScreen = pScreenPriv->CloseScreen;
|
||||
|
||||
return (*pScreen->CloseScreen) (pScreen);
|
||||
}
|
||||
|
||||
Bool
|
||||
miSyncSetup(ScreenPtr pScreen)
|
||||
{
|
||||
SyncScreenPrivPtr pScreenPriv;
|
||||
|
||||
static const SyncScreenFuncsRec miSyncScreenFuncs = {
|
||||
&miSyncScreenCreateFence,
|
||||
&miSyncScreenDestroyFence
|
||||
};
|
||||
|
||||
if (!dixPrivateKeyRegistered(&miSyncScreenPrivateKey)) {
|
||||
if (!dixRegisterPrivateKey(&miSyncScreenPrivateKey, PRIVATE_SCREEN,
|
||||
sizeof(SyncScreenPrivRec)))
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
|
||||
|
||||
if (!pScreenPriv->funcs.CreateFence) {
|
||||
pScreenPriv->funcs = miSyncScreenFuncs;
|
||||
|
||||
/* Wrap CloseScreen to clean up */
|
||||
pScreenPriv->CloseScreen = pScreen->CloseScreen;
|
||||
pScreen->CloseScreen = SyncCloseScreen;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue