sync code with last improvements from OpenBSD
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232
xserver/glx/vndservermapping.c
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232
xserver/glx/vndservermapping.c
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/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and/or associated documentation files (the
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* "Materials"), to deal in the Materials without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Materials, and to
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* permit persons to whom the Materials are furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* unaltered in all copies or substantial portions of the Materials.
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* Any additions, deletions, or changes to the original source files
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* must be clearly indicated in accompanying documentation.
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*
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* If only executable code is distributed, then the accompanying
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* documentation must state that "this software is based in part on the
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* work of the Khronos Group."
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#include "vndserver.h"
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#include <pixmapstr.h>
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#include "vndservervendor.h"
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static ClientPtr requestClient = NULL;
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void GlxSetRequestClient(ClientPtr client)
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{
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requestClient = client;
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}
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static GlxServerVendor *LookupXIDMapResource(XID id)
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{
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void *ptr = NULL;
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int rv;
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rv = dixLookupResourceByType(&ptr, id, idResource, NULL, DixReadAccess);
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if (rv == Success) {
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return (GlxServerVendor *) ptr;
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} else {
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return NULL;
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}
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}
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GlxServerVendor *GlxGetXIDMap(XID id)
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{
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GlxServerVendor *vendor = LookupXIDMapResource(id);
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if (vendor == NULL) {
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// If we haven't seen this XID before, then it may be a drawable that
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// wasn't created through GLX, like a regular X window or pixmap. Try
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// to look up a matching drawable to find a screen number for it.
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void *ptr = NULL;
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int rv = dixLookupResourceByClass(&ptr, id, RC_DRAWABLE, NULL,
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DixGetAttrAccess);
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if (rv == Success && ptr != NULL) {
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DrawablePtr draw = (DrawablePtr) ptr;
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vendor = GlxGetVendorForScreen(requestClient, draw->pScreen);
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}
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}
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return vendor;
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}
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Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor)
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{
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if (id == 0 || vendor == NULL) {
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return FALSE;
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}
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if (LookupXIDMapResource(id) != NULL) {
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return FALSE;
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}
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return AddResource(id, idResource, vendor);
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}
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void GlxRemoveXIDMap(XID id)
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{
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FreeResourceByType(id, idResource, FALSE);
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}
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GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor)
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{
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GlxClientPriv *cl;
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unsigned int index;
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if (vendor == NULL) {
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return NULL;
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}
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cl = GlxGetClientData(client);
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if (cl == NULL) {
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return NULL;
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}
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// Look for a free tag index.
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for (index=0; index<cl->contextTagCount; index++) {
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if (cl->contextTags[index].vendor == NULL) {
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break;
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}
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}
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if (index >= cl->contextTagCount) {
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// We didn't find a free entry, so grow the array.
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GlxContextTagInfo *newTags;
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unsigned int newSize = cl->contextTagCount * 2;
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if (newSize == 0) {
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// TODO: What's a good starting size for this?
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newSize = 16;
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}
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newTags = (GlxContextTagInfo *)
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realloc(cl->contextTags, newSize * sizeof(GlxContextTagInfo));
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if (newTags == NULL) {
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return NULL;
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}
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memset(&newTags[cl->contextTagCount], 0,
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(newSize - cl->contextTagCount) * sizeof(GlxContextTagInfo));
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index = cl->contextTagCount;
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cl->contextTags = newTags;
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cl->contextTagCount = newSize;
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}
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assert(index >= 0);
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assert(index < cl->contextTagCount);
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memset(&cl->contextTags[index], 0, sizeof(GlxContextTagInfo));
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cl->contextTags[index].tag = (GLXContextTag) (index + 1);
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cl->contextTags[index].client = client;
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cl->contextTags[index].vendor = vendor;
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return &cl->contextTags[index];
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}
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GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag)
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{
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GlxClientPriv *cl = GlxGetClientData(client);
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if (cl == NULL) {
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return NULL;
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}
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if (tag > 0 && (tag - 1) < cl->contextTagCount) {
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if (cl->contextTags[tag - 1].vendor != NULL) {
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assert(cl->contextTags[tag - 1].client == client);
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return &cl->contextTags[tag - 1];
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}
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}
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return NULL;
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}
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void GlxFreeContextTag(GlxContextTagInfo *tagInfo)
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{
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if (tagInfo != NULL) {
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tagInfo->vendor = NULL;
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tagInfo->vendor = NULL;
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tagInfo->data = NULL;
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tagInfo->context = None;
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tagInfo->drawable = None;
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tagInfo->readdrawable = None;
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}
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}
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Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor)
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{
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GlxScreenPriv *priv;
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if (vendor == NULL) {
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return FALSE;
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}
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priv = GlxGetScreen(screen);
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if (priv == NULL) {
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return FALSE;
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}
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if (priv->vendor != NULL) {
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return FALSE;
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}
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priv->vendor = vendor;
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return TRUE;
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}
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Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor)
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{
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GlxClientPriv *cl;
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if (screen == NULL || screen->isGPU) {
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return FALSE;
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}
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cl = GlxGetClientData(client);
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if (cl == NULL) {
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return FALSE;
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}
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if (vendor != NULL) {
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cl->vendors[screen->myNum] = vendor;
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} else {
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cl->vendors[screen->myNum] = GlxGetVendorForScreen(NULL, screen);
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}
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return TRUE;
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}
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
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{
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// Note that the client won't be sending GPU screen numbers, so we don't
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// need per-client mappings for them.
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if (client != NULL && !screen->isGPU) {
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GlxClientPriv *cl = GlxGetClientData(client);
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if (cl != NULL) {
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return cl->vendors[screen->myNum];
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} else {
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return NULL;
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}
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} else {
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GlxScreenPriv *priv = GlxGetScreen(screen);
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if (priv != NULL) {
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return priv->vendor;
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} else {
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return NULL;
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}
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}
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}
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