sync code with last improvements from OpenBSD
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196
xserver/Xi/xiwarppointer.c
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196
xserver/Xi/xiwarppointer.c
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/*
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* Copyright 2007-2008 Peter Hutterer
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Author: Peter Hutterer, University of South Australia, NICTA
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*/
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/***********************************************************************
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*
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* Request to Warp the pointer location of an extension input device.
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*
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h> /* for inputstr.h */
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#include <X11/Xproto.h> /* Request macro */
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#include "inputstr.h" /* DeviceIntPtr */
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#include "windowstr.h" /* window structure */
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#include "scrnintstr.h" /* screen structure */
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#include <X11/extensions/XI.h>
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#include <X11/extensions/XI2proto.h>
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#include "extnsionst.h"
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#include "exevents.h"
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#include "exglobals.h"
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#include "mipointer.h" /* for miPointerUpdateSprite */
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#include "xiwarppointer.h"
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/***********************************************************************
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*
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* This procedure allows a client to warp the pointer of a device.
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*
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*/
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int _X_COLD
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SProcXIWarpPointer(ClientPtr client)
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{
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REQUEST(xXIWarpPointerReq);
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REQUEST_SIZE_MATCH(xXIWarpPointerReq);
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swaps(&stuff->length);
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swapl(&stuff->src_win);
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swapl(&stuff->dst_win);
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swapl(&stuff->src_x);
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swapl(&stuff->src_y);
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swaps(&stuff->src_width);
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swaps(&stuff->src_height);
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swapl(&stuff->dst_x);
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swapl(&stuff->dst_y);
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swaps(&stuff->deviceid);
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return (ProcXIWarpPointer(client));
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}
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int
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ProcXIWarpPointer(ClientPtr client)
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{
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int rc;
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int x, y;
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WindowPtr dest = NULL;
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DeviceIntPtr pDev;
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SpritePtr pSprite;
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ScreenPtr newScreen;
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int src_x, src_y;
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int dst_x, dst_y;
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REQUEST(xXIWarpPointerReq);
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REQUEST_SIZE_MATCH(xXIWarpPointerReq);
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/* FIXME: panoramix stuff is missing, look at ProcWarpPointer */
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rc = dixLookupDevice(&pDev, stuff->deviceid, client, DixWriteAccess);
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if (rc != Success) {
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client->errorValue = stuff->deviceid;
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return rc;
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}
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if ((!IsMaster(pDev) && !IsFloating(pDev)) ||
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(IsMaster(pDev) && !IsPointerDevice(pDev))) {
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client->errorValue = stuff->deviceid;
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return BadDevice;
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}
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if (stuff->dst_win != None) {
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rc = dixLookupWindow(&dest, stuff->dst_win, client, DixGetAttrAccess);
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if (rc != Success) {
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client->errorValue = stuff->dst_win;
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return rc;
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}
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}
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pSprite = pDev->spriteInfo->sprite;
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x = pSprite->hotPhys.x;
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y = pSprite->hotPhys.y;
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src_x = stuff->src_x / (double) (1 << 16);
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src_y = stuff->src_y / (double) (1 << 16);
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dst_x = stuff->dst_x / (double) (1 << 16);
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dst_y = stuff->dst_y / (double) (1 << 16);
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if (stuff->src_win != None) {
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int winX, winY;
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WindowPtr src;
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rc = dixLookupWindow(&src, stuff->src_win, client, DixGetAttrAccess);
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if (rc != Success) {
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client->errorValue = stuff->src_win;
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return rc;
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}
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winX = src->drawable.x;
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winY = src->drawable.y;
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if (src->drawable.pScreen != pSprite->hotPhys.pScreen ||
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x < winX + src_x ||
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y < winY + src_y ||
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(stuff->src_width != 0 &&
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winX + src_x + (int) stuff->src_width < 0) ||
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(stuff->src_height != 0 &&
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winY + src_y + (int) stuff->src_height < y) ||
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!PointInWindowIsVisible(src, x, y))
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return Success;
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}
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if (dest) {
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x = dest->drawable.x;
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y = dest->drawable.y;
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newScreen = dest->drawable.pScreen;
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}
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else
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newScreen = pSprite->hotPhys.pScreen;
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x += dst_x;
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y += dst_y;
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if (x < 0)
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x = 0;
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else if (x > newScreen->width)
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x = newScreen->width - 1;
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if (y < 0)
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y = 0;
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else if (y > newScreen->height)
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y = newScreen->height - 1;
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if (newScreen == pSprite->hotPhys.pScreen) {
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if (x < pSprite->physLimits.x1)
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x = pSprite->physLimits.x1;
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else if (x >= pSprite->physLimits.x2)
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x = pSprite->physLimits.x2 - 1;
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if (y < pSprite->physLimits.y1)
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y = pSprite->physLimits.y1;
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else if (y >= pSprite->physLimits.y2)
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y = pSprite->physLimits.y2 - 1;
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if (pSprite->hotShape)
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ConfineToShape(pDev, pSprite->hotShape, &x, &y);
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(*newScreen->SetCursorPosition) (pDev, newScreen, x, y, TRUE);
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}
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else if (!PointerConfinedToScreen(pDev)) {
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NewCurrentScreen(pDev, newScreen, x, y);
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}
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/* if we don't update the device, we get a jump next time it moves */
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pDev->last.valuators[0] = x;
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pDev->last.valuators[1] = y;
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miPointerUpdateSprite(pDev);
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if (*newScreen->CursorWarpedTo)
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(*newScreen->CursorWarpedTo) (pDev, newScreen, client,
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dest, pSprite, x, y);
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/* FIXME: XWarpPointer is supposed to generate an event. It doesn't do it
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here though. */
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return Success;
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}
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