sync code with last improvements from OpenBSD

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purplerain 2023-08-28 05:57:34 +00:00
commit 88965415ff
Signed by: purplerain
GPG key ID: F42C07F07E2E35B7
26235 changed files with 29195616 additions and 0 deletions

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_FB_INTERFACE_H
#define ANDROID_FB_INTERFACE_H
#include <stdint.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <cutils/native_handle.h>
#include <hardware/hardware.h>
__BEGIN_DECLS
#define GRALLOC_HARDWARE_FB0 "fb0"
/*****************************************************************************/
/*****************************************************************************/
typedef struct framebuffer_device_t {
/**
* Common methods of the framebuffer device. This *must* be the first member of
* framebuffer_device_t as users of this structure will cast a hw_device_t to
* framebuffer_device_t pointer in contexts where it's known the hw_device_t references a
* framebuffer_device_t.
*/
struct hw_device_t common;
/* flags describing some attributes of the framebuffer */
const uint32_t flags;
/* dimensions of the framebuffer in pixels */
const uint32_t width;
const uint32_t height;
/* frambuffer stride in pixels */
const int stride;
/* framebuffer pixel format */
const int format;
/* resolution of the framebuffer's display panel in pixel per inch*/
const float xdpi;
const float ydpi;
/* framebuffer's display panel refresh rate in frames per second */
const float fps;
/* min swap interval supported by this framebuffer */
const int minSwapInterval;
/* max swap interval supported by this framebuffer */
const int maxSwapInterval;
/* Number of framebuffers supported*/
const int numFramebuffers;
int reserved[7];
/*
* requests a specific swap-interval (same definition than EGL)
*
* Returns 0 on success or -errno on error.
*/
int (*setSwapInterval)(struct framebuffer_device_t* window,
int interval);
/*
* This hook is OPTIONAL.
*
* It is non NULL If the framebuffer driver supports "update-on-demand"
* and the given rectangle is the area of the screen that gets
* updated during (*post)().
*
* This is useful on devices that are able to DMA only a portion of
* the screen to the display panel, upon demand -- as opposed to
* constantly refreshing the panel 60 times per second, for instance.
*
* Only the area defined by this rectangle is guaranteed to be valid, that
* is, the driver is not allowed to post anything outside of this
* rectangle.
*
* The rectangle evaluated during (*post)() and specifies which area
* of the buffer passed in (*post)() shall to be posted.
*
* return -EINVAL if width or height <=0, or if left or top < 0
*/
int (*setUpdateRect)(struct framebuffer_device_t* window,
int left, int top, int width, int height);
/*
* Post <buffer> to the display (display it on the screen)
* The buffer must have been allocated with the
* GRALLOC_USAGE_HW_FB usage flag.
* buffer must be the same width and height as the display and must NOT
* be locked.
*
* The buffer is shown during the next VSYNC.
*
* If the same buffer is posted again (possibly after some other buffer),
* post() will block until the the first post is completed.
*
* Internally, post() is expected to lock the buffer so that a
* subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
* USAGE_*_WRITE will block until it is safe; that is typically once this
* buffer is shown and another buffer has been posted.
*
* Returns 0 on success or -errno on error.
*/
int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
/*
* The (*compositionComplete)() method must be called after the
* compositor has finished issuing GL commands for client buffers.
*/
int (*compositionComplete)(struct framebuffer_device_t* dev);
/*
* This hook is OPTIONAL.
*
* If non NULL it will be caused by SurfaceFlinger on dumpsys
*/
void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
/*
* (*enableScreen)() is used to either blank (enable=0) or
* unblank (enable=1) the screen this framebuffer is attached to.
*
* Returns 0 on success or -errno on error.
*/
int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
void* reserved_proc[6];
} framebuffer_device_t;
/** convenience API for opening and closing a supported device */
static inline int framebuffer_open(const struct hw_module_t* module,
struct framebuffer_device_t** device) {
return module->methods->open(module,
GRALLOC_HARDWARE_FB0, TO_HW_DEVICE_T_OPEN(device));
}
static inline int framebuffer_close(struct framebuffer_device_t* device) {
return device->common.close(&device->common);
}
__END_DECLS
#endif // ANDROID_FB_INTERFACE_H

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_GRALLOC_INTERFACE_H
#define ANDROID_GRALLOC_INTERFACE_H
#include <system/graphics.h>
#include <hardware/hardware.h>
#include <stdint.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <cutils/native_handle.h>
#include <hardware/hardware.h>
#include <hardware/fb.h>
__BEGIN_DECLS
/**
* Module versioning information for the Gralloc hardware module, based on
* gralloc_module_t.common.module_api_version.
*
* Version History:
*
* GRALLOC_MODULE_API_VERSION_0_1:
* Initial Gralloc hardware module API.
*
* GRALLOC_MODULE_API_VERSION_0_2:
* Add support for flexible YCbCr format with (*lock_ycbcr)() method.
*
* GRALLOC_MODULE_API_VERSION_0_3:
* Add support for fence passing to/from lock/unlock.
*/
#define GRALLOC_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
#define GRALLOC_MODULE_API_VERSION_0_2 HARDWARE_MODULE_API_VERSION(0, 2)
#define GRALLOC_MODULE_API_VERSION_0_3 HARDWARE_MODULE_API_VERSION(0, 3)
#define GRALLOC_DEVICE_API_VERSION_0_1 HARDWARE_DEVICE_API_VERSION(0, 1)
/**
* The id of this module
*/
#define GRALLOC_HARDWARE_MODULE_ID "gralloc"
/**
* Name of the graphics device to open
*/
#define GRALLOC_HARDWARE_GPU0 "gpu0"
enum {
/* buffer is never read in software */
GRALLOC_USAGE_SW_READ_NEVER = 0x00000000U,
/* buffer is rarely read in software */
GRALLOC_USAGE_SW_READ_RARELY = 0x00000002U,
/* buffer is often read in software */
GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003U,
/* mask for the software read values */
GRALLOC_USAGE_SW_READ_MASK = 0x0000000FU,
/* buffer is never written in software */
GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000U,
/* buffer is rarely written in software */
GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020U,
/* buffer is often written in software */
GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030U,
/* mask for the software write values */
GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0U,
/* buffer will be used as an OpenGL ES texture */
GRALLOC_USAGE_HW_TEXTURE = 0x00000100U,
/* buffer will be used as an OpenGL ES render target */
GRALLOC_USAGE_HW_RENDER = 0x00000200U,
/* buffer will be used by the 2D hardware blitter */
GRALLOC_USAGE_HW_2D = 0x00000400U,
/* buffer will be used by the HWComposer HAL module */
GRALLOC_USAGE_HW_COMPOSER = 0x00000800U,
/* buffer will be used with the framebuffer device */
GRALLOC_USAGE_HW_FB = 0x00001000U,
/* buffer should be displayed full-screen on an external display when
* possible */
GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000U,
/* Must have a hardware-protected path to external display sink for
* this buffer. If a hardware-protected path is not available, then
* either don't composite only this buffer (preferred) to the
* external sink, or (less desirable) do not route the entire
* composition to the external sink. */
GRALLOC_USAGE_PROTECTED = 0x00004000U,
/* buffer may be used as a cursor */
GRALLOC_USAGE_CURSOR = 0x00008000U,
/* buffer will be used with the HW video encoder */
GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000U,
/* buffer will be written by the HW camera pipeline */
GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000U,
/* buffer will be read by the HW camera pipeline */
GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000U,
/* buffer will be used as part of zero-shutter-lag queue */
GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000U,
/* mask for the camera access values */
GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000U,
/* mask for the software usage bit-mask */
GRALLOC_USAGE_HW_MASK = 0x00071F00U,
/* buffer will be used as a RenderScript Allocation */
GRALLOC_USAGE_RENDERSCRIPT = 0x00100000U,
/* Set by the consumer to indicate to the producer that they may attach a
* buffer that they did not detach from the BufferQueue. Will be filtered
* out by GRALLOC_USAGE_ALLOC_MASK, so gralloc modules will not need to
* handle this flag. */
GRALLOC_USAGE_FOREIGN_BUFFERS = 0x00200000U,
/* buffer will be used as input to HW HEIC image encoder */
GRALLOC_USAGE_HW_IMAGE_ENCODER = 0x08000000U,
/* Mask of all flags which could be passed to a gralloc module for buffer
* allocation. Any flags not in this mask do not need to be handled by
* gralloc modules. */
GRALLOC_USAGE_ALLOC_MASK = ~(GRALLOC_USAGE_FOREIGN_BUFFERS),
/* implementation-specific private usage flags */
GRALLOC_USAGE_PRIVATE_0 = 0x10000000U,
GRALLOC_USAGE_PRIVATE_1 = 0x20000000U,
GRALLOC_USAGE_PRIVATE_2 = 0x40000000U,
GRALLOC_USAGE_PRIVATE_3 = 0x80000000U,
GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000U,
};
/*****************************************************************************/
/**
* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
* and the fields of this data structure must begin with hw_module_t
* followed by module specific information.
*/
typedef struct gralloc_module_t {
struct hw_module_t common;
/*
* (*registerBuffer)() must be called before a buffer_handle_t that has not
* been created with (*alloc_device_t::alloc)() can be used.
*
* This is intended to be used with buffer_handle_t's that have been
* received in this process through IPC.
*
* This function checks that the handle is indeed a valid one and prepares
* it for use with (*lock)() and (*unlock)().
*
* It is not necessary to call (*registerBuffer)() on a handle created
* with (*alloc_device_t::alloc)().
*
* returns an error if this buffer_handle_t is not valid.
*/
int (*registerBuffer)(struct gralloc_module_t const* module,
buffer_handle_t handle);
/*
* (*unregisterBuffer)() is called once this handle is no longer needed in
* this process. After this call, it is an error to call (*lock)(),
* (*unlock)(), or (*registerBuffer)().
*
* This function doesn't close or free the handle itself; this is done
* by other means, usually through libcutils's native_handle_close() and
* native_handle_free().
*
* It is an error to call (*unregisterBuffer)() on a buffer that wasn't
* explicitly registered first.
*/
int (*unregisterBuffer)(struct gralloc_module_t const* module,
buffer_handle_t handle);
/*
* The (*lock)() method is called before a buffer is accessed for the
* specified usage. This call may block, for instance if the h/w needs
* to finish rendering or if CPU caches need to be synchronized.
*
* The caller promises to modify only pixels in the area specified
* by (l,t,w,h).
*
* The content of the buffer outside of the specified area is NOT modified
* by this call.
*
* If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address
* of the buffer in virtual memory.
*
* Note calling (*lock)() on HAL_PIXEL_FORMAT_YCbCr_*_888 buffers will fail
* and return -EINVAL. These buffers must be locked with (*lock_ycbcr)()
* instead.
*
* THREADING CONSIDERATIONS:
*
* It is legal for several different threads to lock a buffer from
* read access, none of the threads are blocked.
*
* However, locking a buffer simultaneously for write or read/write is
* undefined, but:
* - shall not result in termination of the process
* - shall not block the caller
* It is acceptable to return an error or to leave the buffer's content
* into an indeterminate state.
*
* If the buffer was created with a usage mask incompatible with the
* requested usage flags here, -EINVAL is returned.
*
*/
int (*lock)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr);
/*
* The (*unlock)() method must be called after all changes to the buffer
* are completed.
*/
int (*unlock)(struct gralloc_module_t const* module,
buffer_handle_t handle);
/* reserved for future use */
int (*perform)(struct gralloc_module_t const* module,
int operation, ... );
/*
* The (*lock_ycbcr)() method is like the (*lock)() method, with the
* difference that it fills a struct ycbcr with a description of the buffer
* layout, and zeroes out the reserved fields.
*
* If the buffer format is not compatible with a flexible YUV format (e.g.
* the buffer layout cannot be represented with the ycbcr struct), it
* will return -EINVAL.
*
* This method must work on buffers with HAL_PIXEL_FORMAT_YCbCr_*_888
* if supported by the device, as well as with any other format that is
* requested by the multimedia codecs when they are configured with a
* flexible-YUV-compatible color-format with android native buffers.
*
* Note that this method may also be called on buffers of other formats,
* including non-YUV formats.
*
* Added in GRALLOC_MODULE_API_VERSION_0_2.
*/
int (*lock_ycbcr)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
struct android_ycbcr *ycbcr);
/*
* The (*lockAsync)() method is like the (*lock)() method except
* that the buffer's sync fence object is passed into the lock
* call instead of requiring the caller to wait for completion.
*
* The gralloc implementation takes ownership of the fenceFd and
* is responsible for closing it when no longer needed.
*
* Added in GRALLOC_MODULE_API_VERSION_0_3.
*/
int (*lockAsync)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr, int fenceFd);
/*
* The (*unlockAsync)() method is like the (*unlock)() method
* except that a buffer sync fence object is returned from the
* lock call, representing the completion of any pending work
* performed by the gralloc implementation.
*
* The caller takes ownership of the fenceFd and is responsible
* for closing it when no longer needed.
*
* Added in GRALLOC_MODULE_API_VERSION_0_3.
*/
int (*unlockAsync)(struct gralloc_module_t const* module,
buffer_handle_t handle, int* fenceFd);
/*
* The (*lockAsync_ycbcr)() method is like the (*lock_ycbcr)()
* method except that the buffer's sync fence object is passed
* into the lock call instead of requiring the caller to wait for
* completion.
*
* The gralloc implementation takes ownership of the fenceFd and
* is responsible for closing it when no longer needed.
*
* Added in GRALLOC_MODULE_API_VERSION_0_3.
*/
int (*lockAsync_ycbcr)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
struct android_ycbcr *ycbcr, int fenceFd);
/* getTransportSize(..., outNumFds, outNumInts)
* This function is mandatory on devices running IMapper2.1 or higher.
*
* Get the transport size of a buffer. An imported buffer handle is a raw
* buffer handle with the process-local runtime data appended. This
* function, for example, allows a caller to omit the process-local
* runtime data at the tail when serializing the imported buffer handle.
*
* Note that a client might or might not omit the process-local runtime
* data when sending an imported buffer handle. The mapper must support
* both cases on the receiving end.
*/
int32_t (*getTransportSize)(
struct gralloc_module_t const* module, buffer_handle_t handle, uint32_t *outNumFds,
uint32_t *outNumInts);
/* validateBufferSize(..., w, h, format, usage, stride)
* This function is mandatory on devices running IMapper2.1 or higher.
*
* Validate that the buffer can be safely accessed by a caller who assumes
* the specified width, height, format, usage, and stride. This must at least validate
* that the buffer size is large enough. Validating the buffer against
* individual buffer attributes is optional.
*/
int32_t (*validateBufferSize)(
struct gralloc_module_t const* device, buffer_handle_t handle,
uint32_t w, uint32_t h, int32_t format, int usage,
uint32_t stride);
/* reserved for future use */
void* reserved_proc[1];
} gralloc_module_t;
/*****************************************************************************/
/**
* Every device data structure must begin with hw_device_t
* followed by module specific public methods and attributes.
*/
typedef struct alloc_device_t {
struct hw_device_t common;
/*
* (*alloc)() Allocates a buffer in graphic memory with the requested
* parameters and returns a buffer_handle_t and the stride in pixels to
* allow the implementation to satisfy hardware constraints on the width
* of a pixmap (eg: it may have to be multiple of 8 pixels).
* The CALLER TAKES OWNERSHIP of the buffer_handle_t.
*
* If format is HAL_PIXEL_FORMAT_YCbCr_420_888, the returned stride must be
* 0, since the actual strides are available from the android_ycbcr
* structure.
*
* Returns 0 on success or -errno on error.
*/
int (*alloc)(struct alloc_device_t* dev,
int w, int h, int format, int usage,
buffer_handle_t* handle, int* stride);
/*
* (*free)() Frees a previously allocated buffer.
* Behavior is undefined if the buffer is still mapped in any process,
* but shall not result in termination of the program or security breaches
* (allowing a process to get access to another process' buffers).
* THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes
* invalid after the call.
*
* Returns 0 on success or -errno on error.
*/
int (*free)(struct alloc_device_t* dev,
buffer_handle_t handle);
/* This hook is OPTIONAL.
*
* If non NULL it will be caused by SurfaceFlinger on dumpsys
*/
void (*dump)(struct alloc_device_t *dev, char *buff, int buff_len);
void* reserved_proc[7];
} alloc_device_t;
/** convenience API for opening and closing a supported device */
static inline int gralloc_open(const struct hw_module_t* module,
struct alloc_device_t** device) {
return module->methods->open(module,
GRALLOC_HARDWARE_GPU0, TO_HW_DEVICE_T_OPEN(device));
}
static inline int gralloc_close(struct alloc_device_t* device) {
return device->common.close(&device->common);
}
/**
* map_usage_to_memtrack should be called after allocating a gralloc buffer.
*
* @param usage - it is the flag used when alloc function is called.
*
* This function maps the gralloc usage flags to appropriate memtrack bucket.
* GrallocHAL implementers and users should make an additional ION_IOCTL_TAG
* call using the memtrack tag returned by this function. This will help the
* in-kernel memtack to categorize the memory allocated by different processes
* according to their usage.
*
*/
static inline const char* map_usage_to_memtrack(uint32_t usage) {
usage &= GRALLOC_USAGE_ALLOC_MASK;
if ((usage & GRALLOC_USAGE_HW_CAMERA_WRITE) != 0) {
return "camera";
} else if ((usage & GRALLOC_USAGE_HW_VIDEO_ENCODER) != 0 ||
(usage & GRALLOC_USAGE_EXTERNAL_DISP) != 0) {
return "video";
} else if ((usage & GRALLOC_USAGE_HW_RENDER) != 0 ||
(usage & GRALLOC_USAGE_HW_TEXTURE) != 0) {
return "gl";
} else if ((usage & GRALLOC_USAGE_HW_CAMERA_READ) != 0) {
return "camera";
} else if ((usage & GRALLOC_USAGE_SW_READ_MASK) != 0 ||
(usage & GRALLOC_USAGE_SW_WRITE_MASK) != 0) {
return "cpu";
}
return "graphics";
}
__END_DECLS
#endif // ANDROID_GRALLOC_INTERFACE_H

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_INCLUDE_HARDWARE_HARDWARE_H
#define ANDROID_INCLUDE_HARDWARE_HARDWARE_H
#include <stdint.h>
#include <sys/cdefs.h>
#include <cutils/native_handle.h>
#include <system/graphics.h>
__BEGIN_DECLS
/*
* Value for the hw_module_t.tag field
*/
#define MAKE_TAG_CONSTANT(A,B,C,D) (((A) << 24) | ((B) << 16) | ((C) << 8) | (D))
#define HARDWARE_MODULE_TAG MAKE_TAG_CONSTANT('H', 'W', 'M', 'T')
#define HARDWARE_DEVICE_TAG MAKE_TAG_CONSTANT('H', 'W', 'D', 'T')
#define HARDWARE_MAKE_API_VERSION(maj,min) \
((((maj) & 0xff) << 8) | ((min) & 0xff))
#define HARDWARE_MAKE_API_VERSION_2(maj,min,hdr) \
((((maj) & 0xff) << 24) | (((min) & 0xff) << 16) | ((hdr) & 0xffff))
#define HARDWARE_API_VERSION_2_MAJ_MIN_MASK 0xffff0000
#define HARDWARE_API_VERSION_2_HEADER_MASK 0x0000ffff
/*
* The current HAL API version.
*
* All module implementations must set the hw_module_t.hal_api_version field
* to this value when declaring the module with HAL_MODULE_INFO_SYM.
*
* Note that previous implementations have always set this field to 0.
* Therefore, libhardware HAL API will always consider versions 0.0 and 1.0
* to be 100% binary compatible.
*
*/
#define HARDWARE_HAL_API_VERSION HARDWARE_MAKE_API_VERSION(1, 0)
/*
* Helper macros for module implementors.
*
* The derived modules should provide convenience macros for supported
* versions so that implementations can explicitly specify module/device
* versions at definition time.
*
* Use this macro to set the hw_module_t.module_api_version field.
*/
#define HARDWARE_MODULE_API_VERSION(maj,min) HARDWARE_MAKE_API_VERSION(maj,min)
#define HARDWARE_MODULE_API_VERSION_2(maj,min,hdr) HARDWARE_MAKE_API_VERSION_2(maj,min,hdr)
/*
* Use this macro to set the hw_device_t.version field
*/
#define HARDWARE_DEVICE_API_VERSION(maj,min) HARDWARE_MAKE_API_VERSION(maj,min)
#define HARDWARE_DEVICE_API_VERSION_2(maj,min,hdr) HARDWARE_MAKE_API_VERSION_2(maj,min,hdr)
struct hw_module_t;
struct hw_module_methods_t;
struct hw_device_t;
/**
* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
* and the fields of this data structure must begin with hw_module_t
* followed by module specific information.
*/
typedef struct hw_module_t {
/** tag must be initialized to HARDWARE_MODULE_TAG */
uint32_t tag;
/**
* The API version of the implemented module. The module owner is
* responsible for updating the version when a module interface has
* changed.
*
* The derived modules such as gralloc and audio own and manage this field.
* The module user must interpret the version field to decide whether or
* not to inter-operate with the supplied module implementation.
* For example, SurfaceFlinger is responsible for making sure that
* it knows how to manage different versions of the gralloc-module API,
* and AudioFlinger must know how to do the same for audio-module API.
*
* The module API version should include a major and a minor component.
* For example, version 1.0 could be represented as 0x0100. This format
* implies that versions 0x0100-0x01ff are all API-compatible.
*
* In the future, libhardware will expose a hw_get_module_version()
* (or equivalent) function that will take minimum/maximum supported
* versions as arguments and would be able to reject modules with
* versions outside of the supplied range.
*/
uint16_t module_api_version;
#define version_major module_api_version
/**
* version_major/version_minor defines are supplied here for temporary
* source code compatibility. They will be removed in the next version.
* ALL clients must convert to the new version format.
*/
/**
* The API version of the HAL module interface. This is meant to
* version the hw_module_t, hw_module_methods_t, and hw_device_t
* structures and definitions.
*
* The HAL interface owns this field. Module users/implementations
* must NOT rely on this value for version information.
*
* Presently, 0 is the only valid value.
*/
uint16_t hal_api_version;
#define version_minor hal_api_version
/** Identifier of module */
const char *id;
/** Name of this module */
const char *name;
/** Author/owner/implementor of the module */
const char *author;
/** Modules methods */
struct hw_module_methods_t* methods;
/** module's dso */
void* dso;
#ifdef __LP64__
uint64_t reserved[32-7];
#else
/** padding to 128 bytes, reserved for future use */
uint32_t reserved[32-7];
#endif
} hw_module_t;
typedef struct hw_module_methods_t {
/** Open a specific device */
int (*open)(const struct hw_module_t* module, const char* id,
struct hw_device_t** device);
} hw_module_methods_t;
/**
* Every device data structure must begin with hw_device_t
* followed by module specific public methods and attributes.
*/
typedef struct hw_device_t {
/** tag must be initialized to HARDWARE_DEVICE_TAG */
uint32_t tag;
/**
* Version of the module-specific device API. This value is used by
* the derived-module user to manage different device implementations.
*
* The module user is responsible for checking the module_api_version
* and device version fields to ensure that the user is capable of
* communicating with the specific module implementation.
*
* One module can support multiple devices with different versions. This
* can be useful when a device interface changes in an incompatible way
* but it is still necessary to support older implementations at the same
* time. One such example is the Camera 2.0 API.
*
* This field is interpreted by the module user and is ignored by the
* HAL interface itself.
*/
uint32_t version;
/** reference to the module this device belongs to */
struct hw_module_t* module;
/** padding reserved for future use */
#ifdef __LP64__
uint64_t reserved[12];
#else
uint32_t reserved[12];
#endif
/** Close this device */
int (*close)(struct hw_device_t* device);
} hw_device_t;
#ifdef __cplusplus
#define TO_HW_DEVICE_T_OPEN(x) reinterpret_cast<struct hw_device_t**>(x)
#else
#define TO_HW_DEVICE_T_OPEN(x) (struct hw_device_t**)(x)
#endif
/**
* Name of the hal_module_info
*/
#define HAL_MODULE_INFO_SYM HMI
/**
* Name of the hal_module_info as a string
*/
#define HAL_MODULE_INFO_SYM_AS_STR "HMI"
/**
* Get the module info associated with a module by id.
*
* @return: 0 == success, <0 == error and *module == NULL
*/
int hw_get_module(const char *id, const struct hw_module_t **module);
/**
* Get the module info associated with a module instance by class 'class_id'
* and instance 'inst'.
*
* Some modules types necessitate multiple instances. For example audio supports
* multiple concurrent interfaces and thus 'audio' is the module class
* and 'primary' or 'a2dp' are module interfaces. This implies that the files
* providing these modules would be named audio.primary.<variant>.so and
* audio.a2dp.<variant>.so
*
* @return: 0 == success, <0 == error and *module == NULL
*/
int hw_get_module_by_class(const char *class_id, const char *inst,
const struct hw_module_t **module);
__END_DECLS
#endif /* ANDROID_INCLUDE_HARDWARE_HARDWARE_H */

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@ -0,0 +1,71 @@
/*
* Copyright 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWVULKAN_H
#define ANDROID_HWVULKAN_H
#include <hardware/hardware.h>
#include <vulkan/vulkan.h>
__BEGIN_DECLS
#define HWVULKAN_HARDWARE_MODULE_ID "vulkan"
#define HWVULKAN_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
#define HWVULKAN_DEVICE_API_VERSION_0_1 HARDWARE_DEVICE_API_VERSION_2(0, 1, 0)
#define HWVULKAN_DEVICE_0 "vk0"
typedef struct hwvulkan_module_t {
struct hw_module_t common;
} hwvulkan_module_t;
/* Dispatchable Vulkan object handles must be pointers, which must point to
* instances of hwvulkan_dispatch_t (potentially followed by additional
* implementation-defined data). On return from the creation function, the
* 'magic' field must contain HWVULKAN_DISPATCH_MAGIC; the loader will overwrite
* the 'vtbl' field.
*
* NOTE: The magic value and the layout of hwvulkan_dispatch_t match the LunarG
* loader used on platforms, to avoid pointless annoying differences for
* multi-platform drivers. Don't change them without a good reason. If there is
* an opportunity to change it, using a magic value that doesn't leave the
* upper 32-bits zero on 64-bit platforms would be nice.
*/
#define HWVULKAN_DISPATCH_MAGIC 0x01CDC0DE
typedef union {
uintptr_t magic;
const void* vtbl;
} hwvulkan_dispatch_t;
/* A hwvulkan_device_t corresponds to an ICD on other systems. Currently there
* can only be one on a system (HWVULKAN_DEVICE_0). It is opened once per
* process when the Vulkan API is first used; the hw_device_t::close() function
* is never called. Any non-trivial resource allocation should be done when
* the VkInstance is created rather than when the hwvulkan_device_t is opened.
*/
typedef struct hwvulkan_device_t {
struct hw_device_t common;
PFN_vkEnumerateInstanceExtensionProperties
EnumerateInstanceExtensionProperties;
PFN_vkCreateInstance CreateInstance;
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
} hwvulkan_device_t;
__END_DECLS
#endif // ANDROID_HWVULKAN_H