sync code with last improvements from OpenBSD
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lib/mesa/docs/relnotes/7.0.4.rst
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lib/mesa/docs/relnotes/7.0.4.rst
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Mesa 7.0.4 Release Notes / August 16, 2008
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==========================================
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Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3.
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MD5 checksums
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-------------
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::
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909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz
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8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2
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5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip
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53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz
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c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2
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b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip
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d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz
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f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2
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a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip
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Bug fixes
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---------
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- define #extension GL_ARB_texture_rectangle in shading language
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- fixed WIN32 compile problem in libGLU
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- Fixed a per-vertex glMaterial bug which could cause bad lighting
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- Fixed potential crash in AA/smoothed triangle rendering when using a
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fragment shader
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- Fixed glDrawElement + VBO segfault (bug 16156)
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- Fixed GLSL linker bug causing generic vertex attributes to get
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aliased
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- Fixed stack overflow when using glPixelZoom on Windows
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- Fixed broken all(bvec2) GLSL function, added misc missing bvec
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constructors
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- ARB program "state.clip[n].plane" didn't parse correctly
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- Fixed broken glGetUniformiv() (bug 13774)
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Changes
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-------
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- Including the latest glext.h and glxext.h header files from Khronos
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- Added support for DragonFly OS
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- Added a build config for FreeBSD static libs (Anatolij Shkodin)
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- Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers
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- Enabled GL_ARB_point_sprite extension in I965 driver
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- Enabled GL_EXT_texture_sRGB extension in I965 driver
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- Added support for GL shading language in I965 driver
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Driver Status
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-------------
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::
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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