sync code with last improvements from OpenBSD
This commit is contained in:
commit
88965415ff
26235 changed files with 29195616 additions and 0 deletions
162
lib/mesa/docs/relnotes/10.0.4.rst
Normal file
162
lib/mesa/docs/relnotes/10.0.4.rst
Normal file
|
@ -0,0 +1,162 @@
|
|||
Mesa 10.0.4 Release Notes / (March 12, 2014)
|
||||
============================================
|
||||
|
||||
Mesa 10.0.4 is a bug fix release which fixes bugs found since the 10.0.3
|
||||
release.
|
||||
|
||||
Mesa 10.0.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
|
||||
used. Some drivers don't support all the features required in OpenGL
|
||||
3.3. OpenGL 3.3 is **only** available if requested at context creation
|
||||
because compatibility contexts not supported.
|
||||
|
||||
MD5 checksums
|
||||
-------------
|
||||
|
||||
::
|
||||
|
||||
5a3c5b90776ec8a9fcd777c99e0607e2 MesaLib-10.0.4.tar.gz
|
||||
8b148869d2620b0720c8a8d2b7eb3e38 MesaLib-10.0.4.tar.bz2
|
||||
da2418d25bfbc273660af7e755fb367e MesaLib-10.0.4.zip
|
||||
|
||||
New features
|
||||
------------
|
||||
|
||||
None
|
||||
|
||||
Bug fixes
|
||||
---------
|
||||
|
||||
This list is likely incomplete.
|
||||
|
||||
- `Bug 71870 <https://bugs.freedesktop.org/show_bug.cgi?id=71870>`__ -
|
||||
Metro: Last Light rendering issues
|
||||
- `Bug 72895 <https://bugs.freedesktop.org/show_bug.cgi?id=72895>`__ -
|
||||
Missing trees in flightgear 2.12.1 with mesa 10.0.1
|
||||
- `Bug 74251 <https://bugs.freedesktop.org/show_bug.cgi?id=74251>`__ -
|
||||
Segfault in st_finalize_texture with Texture Buffer
|
||||
- `Bug 74723 <https://bugs.freedesktop.org/show_bug.cgi?id=74723>`__ -
|
||||
main/shaderapi.c:407: detach_shader: Assertion
|
||||
\`shProg->Shaders[j]->Type == 0x8B31 \|\| shProg->Shaders[j]->Type ==
|
||||
0x8B30' failed.
|
||||
|
||||
Changes
|
||||
-------
|
||||
|
||||
The full set of changes can be viewed by using the following git
|
||||
command:
|
||||
|
||||
::
|
||||
|
||||
git log mesa-10.0.3..mesa-10.0.4
|
||||
|
||||
Anuj Phogat (4):
|
||||
|
||||
- mesa: Generate correct error code in glDrawBuffers()
|
||||
- mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to
|
||||
legal_get_tex_level_parameter_target()
|
||||
- glsl: Fix condition to generate shader link error
|
||||
- i965: Fix the region's pitch condition to use blitter
|
||||
|
||||
Brian Paul (8):
|
||||
|
||||
- r200: move driContextSetFlags(ctx) call after ctx var is initialized
|
||||
- radeon: move driContextSetFlags(ctx) call after ctx var is
|
||||
initialized
|
||||
- gallium/auxiliary/indices: replace free() with FREE()
|
||||
- draw: fix incorrect color of flat-shaded clipped lines
|
||||
- st/mesa: avoid sw fallback for getting/decompressing textures
|
||||
- mesa: update assertion in detach_shader() for geom shaders
|
||||
- mesa: do depth/stencil format conversion in glGetTexImage
|
||||
- softpipe: use 64-bit arithmetic in softpipe_resource_layout()
|
||||
|
||||
Carl Worth (4):
|
||||
|
||||
- docs: Add md5sums for 10.0.3 release
|
||||
- main: Avoid double-free of shader Label
|
||||
- get-pick-list: Update to only find patches nominated for the 10.0
|
||||
branch
|
||||
- Update version to 10.0.4
|
||||
|
||||
Chris Forbes (1):
|
||||
|
||||
- i965: Validate (and resolve) all the bound textures.
|
||||
|
||||
Christian König (1):
|
||||
|
||||
- radeon/uvd: fix feedback buffer handling v2
|
||||
|
||||
Daniel Kurtz (1):
|
||||
|
||||
- glsl: Add locking to builtin_builder singleton
|
||||
|
||||
Emil Velikov (3):
|
||||
|
||||
- dri/nouveau: Pass the API into \_mesa_initialize_context
|
||||
- nv50: correctly calculate the number of vertical blocks during
|
||||
transfer map
|
||||
- dri/i9*5: correctly calculate the amount of system memory
|
||||
|
||||
Fredrik Höglund (3):
|
||||
|
||||
- mesa: Preserve the NewArrays state when copying a VAO
|
||||
- glx: Fix the default values for GLXFBConfig attributes
|
||||
- glx: Fix the GLXFBConfig attrib sort priorities
|
||||
|
||||
Hans (2):
|
||||
|
||||
- util: don't define isfinite(), isnan() for MSVC >= 1800
|
||||
- mesa: don't define c99 math functions for MSVC >= 1800
|
||||
|
||||
Ian Romanick (6):
|
||||
|
||||
- meta: Release resources used by decompress_texture_image
|
||||
- meta: Release resources used by \_mesa_meta_DrawPixels
|
||||
- meta: Fallback to software for GetTexImage of compressed
|
||||
GL_TEXTURE_CUBE_MAP_ARRAY
|
||||
- meta: Consistenly use non-Apple VAO functions
|
||||
- glcpp: Only warn for macro names containing \_\_
|
||||
- glsl: Only warn for macro names containing \_\_
|
||||
|
||||
Ilia Mirkin (3):
|
||||
|
||||
- nv30: report 8 maximum inputs
|
||||
- nouveau/video: make sure that firmware is present when checking caps
|
||||
- nouveau: fix chipset checks for nv1a by using the oclass instead
|
||||
|
||||
Julien Cristau (1):
|
||||
|
||||
- glx/dri2: fix build failure on HURD
|
||||
|
||||
Kenneth Graunke (2):
|
||||
|
||||
- glsl: Don't lose precision qualifiers when encountering "centroid".
|
||||
- i965: Create a hardware context before initializing state module.
|
||||
|
||||
Kusanagi Kouichi (1):
|
||||
|
||||
- targets/vdpau: Always use c++ to link
|
||||
|
||||
Marek Olšák (1):
|
||||
|
||||
- st/mesa: fix crash when a shader uses a TBO and it's not bound
|
||||
|
||||
Matt Turner (1):
|
||||
|
||||
- glsl: Initialize ubo_binding_mask flags to zero.
|
||||
|
||||
Paul Berry (2):
|
||||
|
||||
- glsl: Make condition_to_hir() callable from outside
|
||||
ast_iteration_statement.
|
||||
- glsl: Fix continue statements in do-while loops.
|
||||
|
||||
Tom Stellard (1):
|
||||
|
||||
- r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen
|
||||
GPUs
|
||||
|
||||
Topi Pohjolainen (1):
|
||||
|
||||
- i965/blorp: do not use unnecessary hw-blending support
|
Loading…
Add table
Add a link
Reference in a new issue