sync code with last improvements from OpenBSD
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doc/gl-docs/GL/gl/cullface.3gl
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doc/gl-docs/GL/gl/cullface.3gl
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'\" te
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'\"! tbl|eqn | mmdoc
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'\"macro stdmacro
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.ds Vn Version 1.2
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.ds Dt 24 September 1999
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.ds Re Release 1.2.1
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.ds Dp Jan 14 18:30
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.ds Dm 01 cullface.
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.ds Xs 63441 4 cullface.gl
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.TH GLCULLFACE 3G
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.SH NAME
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.B "glCullFace
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\- specify whether front- or back-facing facets can be culled
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.SH C SPECIFICATION
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void \f3glCullFace\fP(
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GLenum \fImode\fP )
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.nf
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.fi
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.SH PARAMETERS
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.TP \w'\f2mode\fP\ \ 'u
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\f2mode\fP
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Specifies whether front- or back-facing facets are candidates for culling.
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Symbolic constants
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\%\f3GL_FRONT\fP, \%\f3GL_BACK\fP, and \%\f3GL_FRONT_AND_BACK\fP are accepted.
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The initial value is \%\f3GL_BACK\fP.
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.SH DESCRIPTION
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\%\f3glCullFace\fP specifies whether front- or back-facing facets are culled
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(as specified by \f2mode\fP) when facet culling is enabled. Facet
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culling is initially disabled.
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To enable and disable facet culling, call the
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\%\f3glEnable\fP and \%\f3glDisable\fP commands
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with the argument \%\f3GL_CULL_FACE\fP.
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Facets include triangles,
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quadrilaterals,
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polygons,
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and rectangles.
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.P
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\%\f3glFrontFace\fP specifies which of the clockwise and counterclockwise facets
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are front-facing and back-facing.
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See \%\f3glFrontFace\fP.
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.SH NOTES
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If \f2mode\fP is \%\f3GL_FRONT_AND_BACK\fP, no facets are drawn, but other
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primitives such as points and lines are drawn.
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.SH ERRORS
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\%\f3GL_INVALID_ENUM\fP is generated if \f2mode\fP is not an accepted value.
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.P
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\%\f3GL_INVALID_OPERATION\fP is generated if \%\f3glCullFace\fP
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is executed between the execution of \%\f3glBegin\fP
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and the corresponding execution of \%\f3glEnd\fP.
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.SH ASSOCIATED GETS
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\%\f3glIsEnabled\fP with argument \%\f3GL_CULL_FACE\fP
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.br
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\%\f3glGet\fP with argument \%\f3GL_CULL_FACE_MODE\fP
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.SH SEE ALSO
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\%\f3glEnable(3G)\fP,
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\%\f3glFrontFace(3G)\fP
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