sync code with last improvements from OpenBSD
This commit is contained in:
commit
88965415ff
26235 changed files with 29195616 additions and 0 deletions
179
doc/gl-docs/GL/gl/copyteximage2d.3gl
Normal file
179
doc/gl-docs/GL/gl/copyteximage2d.3gl
Normal file
|
@ -0,0 +1,179 @@
|
|||
'\" e
|
||||
'\"! eqn | mmdoc
|
||||
'\"macro stdmacro
|
||||
.ds Vn Version 1.2
|
||||
.ds Dt 24 September 1999
|
||||
.ds Re Release 1.2.1
|
||||
.ds Dp Jan 14 18:30
|
||||
.ds Dm 01 copytexim
|
||||
.ds Xs 15515 7 copyteximage2d.gl
|
||||
.TH GLCOPYTEXIMAGE2D 3G
|
||||
.SH NAME
|
||||
.B "glCopyTexImage2D
|
||||
\- copy pixels into a 2D texture image
|
||||
|
||||
.SH C SPECIFICATION
|
||||
void \f3glCopyTexImage2D\fP(
|
||||
GLenum \fItarget\fP,
|
||||
.nf
|
||||
.ta \w'\f3void \fPglCopyTexImage2D( 'u
|
||||
GLint \fIlevel\fP,
|
||||
GLenum \fIinternalformat\fP,
|
||||
GLint \fIx\fP,
|
||||
GLint \fIy\fP,
|
||||
GLsizei \fIwidth\fP,
|
||||
GLsizei \fIheight\fP,
|
||||
GLint \fIborder\fP )
|
||||
.fi
|
||||
|
||||
.EQ
|
||||
delim $$
|
||||
.EN
|
||||
.SH PARAMETERS
|
||||
.TP \w'\fIinternalformat\fP\ \ 'u
|
||||
\f2target\fP
|
||||
Specifies the target texture.
|
||||
Must be \%\f3GL_TEXTURE_2D\fP.
|
||||
.TP
|
||||
\f2level\fP
|
||||
Specifies the level-of-detail number.
|
||||
Level 0 is the base image level.
|
||||
Level \f2n\fP is the \f2n\fPth mipmap reduction image.
|
||||
.TP
|
||||
\f2internalformat\fP
|
||||
Specifies the internal of the texture.
|
||||
Must be one of the following symbolic constants:
|
||||
\%\f3GL_ALPHA\fP,
|
||||
\%\f3GL_ALPHA4\fP,
|
||||
\%\f3GL_ALPHA8\fP,
|
||||
\%\f3GL_ALPHA12\fP,
|
||||
\%\f3GL_ALPHA16\fP,
|
||||
\%\f3GL_LUMINANCE\fP,
|
||||
\%\f3GL_LUMINANCE4\fP,
|
||||
\%\f3GL_LUMINANCE8\fP,
|
||||
\%\f3GL_LUMINANCE12\fP,
|
||||
\%\f3GL_LUMINANCE16\fP,
|
||||
\%\f3GL_LUMINANCE_ALPHA\fP,
|
||||
\%\f3GL_LUMINANCE4_ALPHA4\fP,
|
||||
\%\f3GL_LUMINANCE6_ALPHA2\fP,
|
||||
\%\f3GL_LUMINANCE8_ALPHA8\fP,
|
||||
\%\f3GL_LUMINANCE12_ALPHA4\fP,
|
||||
\%\f3GL_LUMINANCE12_ALPHA12\fP,
|
||||
\%\f3GL_LUMINANCE16_ALPHA16\fP,
|
||||
\%\f3GL_INTENSITY\fP,
|
||||
\%\f3GL_INTENSITY4\fP,
|
||||
\%\f3GL_INTENSITY8\fP,
|
||||
\%\f3GL_INTENSITY12\fP,
|
||||
\%\f3GL_INTENSITY16\fP,
|
||||
\%\f3GL_RGB\fP,
|
||||
\%\f3GL_R3_G3_B2\fP,
|
||||
\%\f3GL_RGB4\fP,
|
||||
\%\f3GL_RGB5\fP,
|
||||
\%\f3GL_RGB8\fP,
|
||||
\%\f3GL_RGB10\fP,
|
||||
\%\f3GL_RGB12\fP,
|
||||
\%\f3GL_RGB16\fP,
|
||||
\%\f3GL_RGBA\fP,
|
||||
\%\f3GL_RGBA2\fP,
|
||||
\%\f3GL_RGBA4\fP,
|
||||
\%\f3GL_RGB5_A1\fP,
|
||||
\%\f3GL_RGBA8\fP,
|
||||
\%\f3GL_RGB10_A2\fP,
|
||||
\%\f3GL_RGBA12\fP, or
|
||||
\%\f3GL_RGBA16\fP.
|
||||
.TP
|
||||
\f2x\fP, \f2y\fP
|
||||
Specify the window coordinates of the lower left corner
|
||||
of the rectangular region of pixels to be copied.
|
||||
.TP
|
||||
\f2width\fP
|
||||
Specifies the width of the texture image.
|
||||
Must be 0 or $2 sup n ~+~ 2*$\f2border\fP for some integer $n$.
|
||||
.TP
|
||||
\f2height\fP
|
||||
Specifies the height of the texture image.
|
||||
Must be 0 or $2 sup m ~+~ 2*$\f2border\fP for some integer $m$.
|
||||
.TP
|
||||
\f2border\fP
|
||||
Specifies the width of the border.
|
||||
Must be either 0 or 1.
|
||||
.SH DESCRIPTION
|
||||
\%\f3glCopyTexImage2D\fP defines a two-dimensional texture image with pixels from the current
|
||||
\%\f3GL_READ_BUFFER\fP.
|
||||
.P
|
||||
The screen-aligned pixel rectangle with lower left corner at (\f2x\fP,
|
||||
\f2y\fP) and with a width of \f2width\fP$~+~2~*~$\f2border\fP and a height of
|
||||
\f2height\fP$~+~2~*~$\f2border\fP
|
||||
defines the texture array
|
||||
at the mipmap level specified by \f2level\fP.
|
||||
\f2internalformat\fP specifies the internal of the texture array.
|
||||
.P
|
||||
The pixels in the rectangle are processed exactly as if
|
||||
\%\f3glCopyPixels\fP had been called, but the process stops just before
|
||||
final conversion.
|
||||
At this point all pixel component values are clamped to the range $[0,1]$
|
||||
and then converted to the texture's internal for storage in the texel
|
||||
array.
|
||||
.P
|
||||
Pixel ordering is such that lower $x$ and $y$ screen coordinates correspond to
|
||||
lower $s$ and $t$ texture coordinates.
|
||||
.P
|
||||
If any of the pixels within the specified rectangle of the current
|
||||
\%\f3GL_READ_BUFFER\fP are outside the window associated with the current
|
||||
rendering context, then the values obtained for those pixels are undefined.
|
||||
.P
|
||||
.SH NOTES
|
||||
\%\f3glCopyTexImage2D\fP is available only if the GL version is 1.1 or greater.
|
||||
.P
|
||||
Texturing has no effect in color index mode.
|
||||
.P
|
||||
1, 2, 3, and 4 are not accepted values for \f2internalformat\fP.
|
||||
.P
|
||||
An image with height or width of 0 indicates a NULL texture.
|
||||
.P
|
||||
When the \%\f3GL_ARB_imaging\fP extension is supported, the RGBA components
|
||||
read from the framebuffer may be processed by the imaging pipeline. See
|
||||
\%\f3glTexImage1D\fP for specific details.
|
||||
.SH ERRORS
|
||||
\%\f3GL_INVALID_ENUM\fP is generated if \f2target\fP is not \%\f3GL_TEXTURE_2D\fP.
|
||||
.P
|
||||
\%\f3GL_INVALID_VALUE\fP is generated if \f2level\fP is less than 0.
|
||||
.P
|
||||
\%\f3GL_INVALID_VALUE\fP may be generated if \f2level\fP is greater
|
||||
than $log sub 2 max$,
|
||||
where $max$ is the returned value of \%\f3GL_MAX_TEXTURE_SIZE\fP.
|
||||
.P
|
||||
\%\f3GL_INVALID_VALUE\fP is generated if \f2width\fP or \f2height\fP is less than 0,
|
||||
greater than $2~+~$\%\f3GL_MAX_TEXTURE_SIZE\fP, or if \f2width\fP or \f2height\fP cannot be
|
||||
represented as $2 sup k ~+~ 2~*~$\f2border\fP for some integer
|
||||
$k$.
|
||||
.P
|
||||
\%\f3GL_INVALID_VALUE\fP is generated if \f2border\fP is not 0 or 1.
|
||||
.P
|
||||
\%\f3GL_INVALID_VALUE\fP is generated if \f2internalformat\fP is not one of the
|
||||
allowable values.
|
||||
.P
|
||||
\%\f3GL_INVALID_OPERATION\fP is generated if \%\f3glCopyTexImage2D\fP is executed
|
||||
between the execution of \%\f3glBegin\fP and the corresponding
|
||||
execution of \%\f3glEnd\fP.
|
||||
.SH ASSOCIATED GETS
|
||||
\%\f3glGetTexImage\fP
|
||||
.br
|
||||
\%\f3glIsEnabled\fP with argument \%\f3GL_TEXTURE_2D\fP
|
||||
.SH SEE ALSO
|
||||
\%\f3glCopyPixels(3G)\fP,
|
||||
\%\f3glCopyTexImage1D(3G)\fP,
|
||||
\%\f3glCopyTexSubImage1D(3G)\fP,
|
||||
\%\f3glCopyTexSubImage2D(3G)\fP,
|
||||
\%\f3glPixelStore(3G)\fP,
|
||||
\%\f3glPixelTransfer(3G)\fP,
|
||||
\%\f3glTexEnv(3G)\fP,
|
||||
\%\f3glTexGen(3G)\fP,
|
||||
\%\f3glTexImage1D(3G)\fP,
|
||||
\%\f3glTexImage2D(3G)\fP,
|
||||
\%\f3glTexSubImage1D(3G)\fP,
|
||||
\%\f3glTexSubImage2D(3G)\fP,
|
||||
.br
|
||||
\%\f3glTexParameter(3G)\fP
|
||||
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue