sync code with last improvements from OpenBSD
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79
app/luit/charset.h
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79
app/luit/charset.h
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/*
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Copyright (c) 2001 by Juliusz Chroboczek
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#ifndef LUIT_CHARSET_H
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#define LUIT_CHARSET_H 1
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#include "other.h"
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#define T_FAILED 0
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#define T_94 1
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#define T_96 2
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#define T_128 3
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#define T_9494 4
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#define T_9696 5
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/* Big 5 */
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#define T_94192 6
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#define T_OTHER 7
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/* True for charsets that pass control chars unchanged, at least in
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the first byte */
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#define CHARSET_REGULAR(c) ((c)->type != T_128)
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typedef struct _Charset {
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const char *name;
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int type;
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unsigned char final;
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unsigned int (*recode) (unsigned int, const struct _Charset * self);
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int (*reverse) (unsigned int, const struct _Charset * self);
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const void *data;
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int (*other_stack) (unsigned c, OtherStatePtr aux);
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OtherState *other_aux;
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unsigned int (*other_recode) (unsigned int c, OtherStatePtr aux);
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unsigned int (*other_reverse) (unsigned int c, OtherStatePtr aux);
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struct _Charset *next;
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} CharsetRec, *CharsetPtr;
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typedef struct _LocaleCharset {
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const char *name;
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int gl;
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int gr;
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const char *g0;
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const char *g1;
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const char *g2;
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const char *g3;
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const char *other;
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} LocaleCharsetRec, *LocaleCharsetPtr;
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const CharsetRec *getUnknownCharset(int);
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const CharsetRec *getCharset(unsigned, int);
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const CharsetRec *getCharsetByName(const char *);
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void reportCharsets(void);
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int getLocaleState(const char *locale, const char *charset,
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int *gl_return, int *gr_return,
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const CharsetRec * *g0_return,
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const CharsetRec * *g1_return,
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const CharsetRec * *g2_return,
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const CharsetRec * *g3_return,
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const CharsetRec * *other_return);
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#endif /* LUIT_CHARSET_H */
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