sync with OpenBSD -current
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4b49aefbb1
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1fd36b57f8
945 changed files with 81965 additions and 59988 deletions
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@ -586,10 +586,10 @@ glamor_setup_formats(ScreenPtr screen)
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if (glamor_priv->is_gles) {
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assert(X_BYTE_ORDER == X_LITTLE_ENDIAN);
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glamor_add_format(screen, 24, PICT_x8b8g8r8,
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GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, TRUE);
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glamor_add_format(screen, 32, PICT_a8b8g8r8,
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GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, TRUE);
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glamor_add_format(screen, 24, PICT_x8r8g8b8,
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GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, TRUE);
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glamor_add_format(screen, 32, PICT_a8r8g8b8,
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GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, TRUE);
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} else {
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glamor_add_format(screen, 24, PICT_x8r8g8b8,
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GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, TRUE);
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@ -101,7 +101,11 @@ glamor_poly_glyph_blt_gl(DrawablePtr drawable, GCPtr gc,
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int pt_x_i = glyph_x + xx;
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int pt_y_i = glyph_y + yy;
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#if BITMAP_BIT_ORDER == MSBFirst
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if (!(*glyph & (128 >> (xx & 7))))
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#else
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if (!(*glyph & (1 << (xx & 7))))
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#endif
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continue;
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if (!RegionContainsPoint(clip, pt_x_i, pt_y_i, NULL))
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@ -208,7 +212,11 @@ glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap,
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for (yy = 0; yy < h; yy++) {
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uint8_t *bitmap_row = bitmap_data + yy * bitmap_stride;
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for (xx = 0; xx < w; xx++) {
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#if BITMAP_BIT_ORDER == MSBFirst
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if (bitmap_row[xx / 8] & (128 >> xx % 8) &&
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#else
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if (bitmap_row[xx / 8] & (1 << xx % 8) &&
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#endif
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RegionContainsPoint(clip,
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x + xx,
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y + yy,
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@ -94,7 +94,7 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen,
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_INT_8_8_8_8;
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} else {
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*tex_format = GL_RGBA;
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_BYTE;
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swizzle[0] = GL_GREEN;
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@ -113,12 +113,9 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen,
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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} else {
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*tex_format = GL_RGBA;
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_BYTE;
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swizzle[0] = GL_BLUE;
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swizzle[2] = GL_RED;
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if (!is_little_endian)
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byte_swap_swizzle(swizzle);
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break;
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@ -235,7 +235,11 @@ static const char fs_vars_text[] =
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static const char fs_exec_text[] =
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" ivec2 itile_texture = ivec2(glyph_pos);\n"
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#if BITMAP_BIT_ORDER == MSBFirst
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" uint x = uint(7) - uint(itile_texture.x & 7);\n"
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#else
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" uint x = uint(itile_texture.x & 7);\n"
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#endif
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" itile_texture.x >>= 3;\n"
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" uint texel = texelFetch(font, itile_texture, 0).x;\n"
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" uint bit = (texel >> x) & uint(1);\n"
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@ -244,7 +248,11 @@ static const char fs_exec_text[] =
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static const char fs_exec_te[] =
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" ivec2 itile_texture = ivec2(glyph_pos);\n"
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#if BITMAP_BIT_ORDER == MSBFirst
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" uint x = uint(7) - uint(itile_texture.x & 7);\n"
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#else
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" uint x = uint(itile_texture.x & 7);\n"
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#endif
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" itile_texture.x >>= 3;\n"
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" uint texel = texelFetch(font, itile_texture, 0).x;\n"
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" uint bit = (texel >> x) & uint(1);\n"
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