sync with OpenBSD -current
This commit is contained in:
parent
4b49aefbb1
commit
1fd36b57f8
945 changed files with 81965 additions and 59988 deletions
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@ -46,6 +46,10 @@
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#include <X11/extensions/Xrender.h>
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#include <X11/extensions/shape.h>
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#ifndef HAVE_REALLOCARRAY
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#define reallocarray(old, num, size) realloc(old, (num) * (size))
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#endif
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#if COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2
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#define HAS_NAME_WINDOW_PIXMAP 1
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#endif
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@ -208,11 +212,9 @@ get_time_in_milliseconds (void)
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}
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static fade *
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find_fade (win *w)
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find_fade (const win *w)
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{
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fade *f;
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for (f = fades; f; f = f->next)
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for (fade *f = fades; f; f = f->next)
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{
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if (f->w == w)
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return f;
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@ -223,9 +225,8 @@ find_fade (win *w)
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static void
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dequeue_fade (Display *dpy, fade *f)
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{
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fade **prev;
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for (prev = &fades; *prev; prev = &(*prev)->next)
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for (fade **prev = &fades; *prev; prev = &(*prev)->next)
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{
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if (*prev == f)
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{
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*prev = f->next;
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@ -234,6 +235,7 @@ dequeue_fade (Display *dpy, fade *f)
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free (f);
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break;
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}
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}
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}
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static void
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@ -264,9 +266,11 @@ set_fade (Display *dpy, win *w, double start, double finish, double step,
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if (!f)
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{
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f = malloc (sizeof (fade));
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f->next = NULL;
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f->w = w;
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f->cur = start;
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*f = (fade) {
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.next = NULL,
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.w = w,
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.cur = start
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};
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enqueue_fade (dpy, f);
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}
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else if(!override)
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@ -391,27 +395,32 @@ make_gaussian_map (Display *dpy, double r)
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conv *c;
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int size = ((int) ceil ((r * 3)) + 1) & ~1;
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int center = size / 2;
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int x, y;
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double t;
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double g;
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c = malloc (sizeof (conv) + size * size * sizeof (double));
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c->size = size;
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c->data = (double *) (c + 1);
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*c = (conv) {
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.size = size,
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.data = (double *) (c + 1)
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};
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t = 0.0;
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for (y = 0; y < size; y++)
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for (x = 0; x < size; x++)
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for (int y = 0; y < size; y++)
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{
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for (int x = 0; x < size; x++)
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{
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g = gaussian (r, (double) (x - center), (double) (y - center));
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double g =
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gaussian (r, (double) (x - center), (double) (y - center));
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t += g;
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c->data[y * size + x] = g;
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}
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}
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/* printf ("gaussian total %f\n", t); */
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for (y = 0; y < size; y++)
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for (x = 0; x < size; x++)
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for (int y = 0; y < size; y++)
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{
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for (int x = 0; x < size; x++)
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{
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c->data[y*size + x] /= t;
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}
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}
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return c;
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}
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@ -435,7 +444,6 @@ make_gaussian_map (Display *dpy, double r)
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static unsigned char
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sum_gaussian (conv *map, double opacity, int x, int y, int width, int height)
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{
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int fx, fy;
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double *g_line = map->data;
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int g_size = map->size;
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int center = g_size / 2;
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@ -470,12 +478,12 @@ sum_gaussian (conv *map, double opacity, int x, int y, int width, int height)
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g_line = g_line + fy_start * g_size + fx_start;
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v = 0;
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for (fy = fy_start; fy < fy_end; fy++)
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for (int fy = fy_start; fy < fy_end; fy++)
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{
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double *g_data = g_line;
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g_line += g_size;
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for (fx = fx_start; fx < fx_end; fx++)
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for (int fx = fx_start; fx < fx_end; fx++)
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v += *g_data++;
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}
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if (v > 1)
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@ -489,7 +497,6 @@ static void
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presum_gaussian (conv *map)
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{
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int center = map->size/2;
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int opacity, x, y;
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Gsize = map->size;
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@ -501,21 +508,23 @@ presum_gaussian (conv *map)
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shadowCorner = malloc ((Gsize + 1) * (Gsize + 1) * 26);
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shadowTop = malloc ((Gsize + 1) * 26);
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for (x = 0; x <= Gsize; x++)
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for (int x = 0; x <= Gsize; x++)
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{
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shadowTop[25 * (Gsize + 1) + x] = sum_gaussian (map, 1, x - center, center, Gsize * 2, Gsize * 2);
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for(opacity = 0; opacity < 25; opacity++)
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for (int opacity = 0; opacity < 25; opacity++)
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shadowTop[opacity * (Gsize + 1) + x] = shadowTop[25 * (Gsize + 1) + x] * opacity / 25;
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for(y = 0; y <= x; y++)
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for (int y = 0; y <= x; y++)
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{
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shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]
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= sum_gaussian (map, 1, x - center, y - center, Gsize * 2, Gsize * 2);
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shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y]
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= shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x];
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for(opacity = 0; opacity < 25; opacity++)
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for (int opacity = 0; opacity < 25; opacity++)
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{
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shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]
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= shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y]
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= shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] * opacity / 25;
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}
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}
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}
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}
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@ -530,7 +539,6 @@ make_shadow (Display *dpy, double opacity, int width, int height)
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int swidth = width + gsize;
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int sheight = height + gsize;
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int center = gsize / 2;
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int x, y;
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unsigned char d;
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int x_diff;
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int opacity_int = (int)(opacity * 25);
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@ -572,8 +580,9 @@ make_shadow (Display *dpy, double opacity, int width, int height)
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if (xlimit > swidth / 2)
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xlimit = (swidth + 1) / 2;
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for (y = 0; y < ylimit; y++)
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for (x = 0; x < xlimit; x++)
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for (int y = 0; y < ylimit; y++)
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{
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for (int x = 0; x < xlimit; x++)
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{
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if (xlimit == Gsize && ylimit == Gsize)
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d = shadowCorner[opacity_int * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x];
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@ -584,6 +593,7 @@ make_shadow (Display *dpy, double opacity, int width, int height)
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data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
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data[y * swidth + (swidth - x - 1)] = d;
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}
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}
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/*
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* top/bottom
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x_diff = swidth - (gsize * 2);
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if (x_diff > 0 && ylimit > 0)
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{
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for (y = 0; y < ylimit; y++)
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for (int y = 0; y < ylimit; y++)
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{
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if (ylimit == Gsize)
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d = shadowTop[opacity_int * (Gsize + 1) + y];
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@ -606,13 +616,13 @@ make_shadow (Display *dpy, double opacity, int width, int height)
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* sides
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*/
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for (x = 0; x < xlimit; x++)
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for (int x = 0; x < xlimit; x++)
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{
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if (xlimit == Gsize)
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d = shadowTop[opacity_int * (Gsize + 1) + x];
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else
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d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height);
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for (y = gsize; y < sheight - gsize; y++)
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for (int y = gsize; y < sheight - gsize; y++)
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{
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data[y * swidth + x] = d;
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data[y * swidth + (swidth - x - 1)] = d;
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@ -696,10 +706,12 @@ solid_picture (Display *dpy, Bool argb, double a, double r, double g, double b)
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return None;
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}
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c.alpha = a * 0xffff;
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c.red = r * 0xffff;
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c.green = g * 0xffff;
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c.blue = b * 0xffff;
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c = (XRenderColor) {
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.alpha = a * 0xffff,
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.red = r * 0xffff,
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.green = g * 0xffff,
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.blue = b * 0xffff
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};
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XRenderFillRectangle (dpy, PictOpSrc, picture, &c, 0, 0, 1, 1);
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XFreePixmap (dpy, pixmap);
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return picture;
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@ -729,8 +741,10 @@ set_ignore (Display *dpy, unsigned long sequence)
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ignore *i = malloc (sizeof (ignore));
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if (!i)
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return;
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i->sequence = sequence;
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i->next = NULL;
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*i = (ignore) {
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.sequence = sequence,
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.next = NULL
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};
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*ignore_tail = i;
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ignore_tail = &i->next;
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}
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static win *
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find_win (Display *dpy, Window id)
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{
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win *w;
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for (w = list; w; w = w->next)
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for (win *w = list; w; w = w->next)
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{
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if (w->id == id)
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return w;
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}
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return NULL;
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}
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@ -771,10 +785,9 @@ root_tile (Display *dpy)
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unsigned char *prop;
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Bool fill;
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XRenderPictureAttributes pa;
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int p;
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pixmap = None;
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for (p = 0; backgroundProps[p]; p++)
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for (int p = 0; backgroundProps[p]; p++)
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{
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if (XGetWindowProperty (dpy, root, XInternAtom (dpy, backgroundProps[p], False),
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0, 4, False, AnyPropertyType,
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CPRepeat, &pa);
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if (fill)
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{
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XRenderColor c;
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c.red = c.green = c.blue = 0x8080;
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c.alpha = 0xffff;
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XRenderColor c = {
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.red = 0x8080,
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.green = 0x8080,
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.blue = 0x8080,
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.alpha = 0xffff
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};
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XRenderFillRectangle (dpy, PictOpSrc, picture, &c,
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0, 0, 1, 1);
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}
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@ -823,12 +838,13 @@ paint_root (Display *dpy)
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static XserverRegion
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win_extents (Display *dpy, win *w)
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{
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XRectangle r;
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XRectangle r = {
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.x = w->a.x,
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.y = w->a.y,
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.width = w->a.width + w->a.border_width * 2,
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.height = w->a.height + w->a.border_width * 2
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};
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r.x = w->a.x;
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r.y = w->a.y;
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r.width = w->a.width + w->a.border_width * 2;
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r.height = w->a.height + w->a.border_width * 2;
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if (compMode != CompSimple && !(w->windowType == winDockAtom && excludeDockShadows))
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{
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if (compMode == CompServerShadows || w->mode != WINDOW_ARGB)
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@ -857,10 +873,12 @@ win_extents (Display *dpy, win *w)
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&w->shadow_width, &w->shadow_height);
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}
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}
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sr.x = w->a.x + w->shadow_dx;
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sr.y = w->a.y + w->shadow_dy;
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sr.width = w->shadow_width;
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sr.height = w->shadow_height;
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sr = (XRectangle) {
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.x = w->a.x + w->shadow_dx,
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.y = w->a.y + w->shadow_dy,
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.width = w->shadow_width,
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.height = w->shadow_height
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};
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if (sr.x < r.x)
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{
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r.width = (r.x + r.width) - sr.x;
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@ -909,11 +927,12 @@ paint_all (Display *dpy, XserverRegion region)
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if (!region)
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{
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XRectangle r;
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r.x = 0;
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r.y = 0;
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r.width = root_width;
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r.height = root_height;
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XRectangle r = {
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.x = 0,
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.y = 0,
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.width = root_width,
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.height = root_height
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};
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region = XFixesCreateRegion (dpy, &r, 1);
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}
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#if MONITOR_REPAINT
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@ -1504,8 +1523,10 @@ restack_win (Display *dpy, win *w, Window new_above)
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/* unhook */
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for (prev = &list; *prev; prev = &(*prev)->next)
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{
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if ((*prev) == w)
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break;
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}
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*prev = w->next;
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/* rehook */
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@ -1617,6 +1638,7 @@ finish_destroy_win (Display *dpy, Window id, Bool gone)
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win **prev, *w;
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for (prev = &list; (w = *prev); prev = &w->next)
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{
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if (w->id == id)
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{
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if (gone)
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@ -1653,6 +1675,7 @@ finish_destroy_win (Display *dpy, Window id, Bool gone)
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free (w);
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break;
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}
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}
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}
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#if HAS_NAME_WINDOW_PIXMAP
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@ -1769,7 +1792,7 @@ shape_kind(int kind)
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case ShapeInput:
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return "ShapeInput";
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default:
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sprintf (buf, "Shape %d", kind);
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snprintf (buf, sizeof(buf), "Shape %d", kind);
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return buf;
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}
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}
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@ -1920,7 +1943,7 @@ ev_name (XEvent *ev)
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{
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return "Shape";
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}
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sprintf (buf, "Event %d", ev->type);
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snprintf (buf, sizeof(buf), "Event %d", ev->type);
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return buf;
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}
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}
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@ -2287,21 +2310,32 @@ main (int argc, char **argv)
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{
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if (expose_rects)
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{
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expose_rects = realloc (expose_rects,
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(size_expose + more) *
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sizeof (XRectangle));
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size_expose += more;
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XRectangle *old = expose_rects;
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expose_rects = reallocarray (old,
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(size_expose + more),
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sizeof (XRectangle));
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if (expose_rects == NULL) {
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expose_rects = old;
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expose_root (dpy, root, expose_rects, n_expose);
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n_expose = 0;
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} else {
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size_expose += more;
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}
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}
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else
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{
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expose_rects = malloc (more * sizeof (XRectangle));
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expose_rects = reallocarray (NULL, more,
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sizeof (XRectangle));
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size_expose = more;
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}
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}
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expose_rects[n_expose].x = ev.xexpose.x;
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expose_rects[n_expose].y = ev.xexpose.y;
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expose_rects[n_expose].width = ev.xexpose.width;
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expose_rects[n_expose].height = ev.xexpose.height;
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expose_rects[n_expose] = (XRectangle) {
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.x = ev.xexpose.x,
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.y = ev.xexpose.y,
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.width = ev.xexpose.width,
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.height = ev.xexpose.height
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};
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n_expose++;
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if (ev.xexpose.count == 0)
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{
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