234 lines
6.7 KiB
ReStructuredText
234 lines
6.7 KiB
ReStructuredText
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Mesa 23.0.2 Release Notes / 2023-04-07
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======================================
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Mesa 23.0.2 is a bug fix release which fixes bugs found since the 23.0.1 release.
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Mesa 23.0.2 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 23.0.2 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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1b7d3399fc6f16f030361f925d33ebc7600cbf98094582f54775b6a1180529e7 mesa-23.0.2.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage
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- mesa: index buffer leaking
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- RadeonSI: null dereference in amdgpu_cs_add_buffer, potential refcount mismatch, running BeyondAllReason
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- eglCreateImageKHR, error: EGL_BAD_ALLOC (0x3003), message: "createImageFromDmaBufs failed" on AMD multi-gpu with explicit format modifiers
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- libgrl.a installed but not used?
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- radv: crash compiling UE5 lumen hardware RT shader
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- aco: unused vtmp_in_loop
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- radv,nir: dEQP-VK.ray_query.builtin.rayqueryterminate.* failures
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- glsl compiled error when the RHS of operator \`>>` is int64_t by enabling GL_ARB_gpu_shader_int64 extension
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- QPainter fails to render multiple shapes with a brush set since Mesa 23.0
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- eglSwapBuffers blocks in wayland when it's wl_surface_frame event is stolen.
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- plasmashell sometimes hangs with mesa_glthread
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- pps_device.h:23:11: error: ‘uint32_t’ does not name a type
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Changes
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-------
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Alyssa Rosenzweig (1):
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- panfrost: Don't round up Midgard polygon list BOs
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Daniel Schürmann (2):
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- radv/rt: place any-hit scratch vars after intersection scratch vars
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- radv/rt: Fix any_hit scratch variables.
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David Heidelberg (1):
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- aco: drop leftover variable
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Dylan Baker (5):
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- docs: Add sha256 sum for 23.0.1
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- .pick_status.json: Update to 5e9ea154849ebe19b96a243b9716bd264545bf8b
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- .pick_status.json: Update to 2cc9364c2061fe4a66398678cabf61e3464e4d77
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- .pick_status.json: Update to 7abd8c499b4388f1e2947d78c59aafa0b52c254a
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- .pick_status.json: Update to debc543904235ed7dfc14217bf43f33f9f768e5a
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Emma Anholt (1):
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- turnip: Don't push inline uniform buffer contents outside constlen.
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Eric Engestrom (1):
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- v3d: fix \`dirty` bitset being too small to accept V3D_DIRTY_SSBO
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Erico Nunes (1):
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- lima: don't use resource_from_handle while creating scanout
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Filip Gawin (1):
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- crocus: don't quantize the clear value
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Francisco Jerez (1):
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- intel/fs: Fix register coalesce in presence of force_writemask_all copy source writes.
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Gert Wollny (1):
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- r600/sfn: fix container allocators
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Iago Toral Quiroga (1):
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- vulkan/wsi/display: set pDisplay to NULL on error
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Ilya K (1):
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- intel/vk/grl: don't install libgrl.a
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Isabella Basso (2):
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- nir/algebraic: insert patterns inside optimizations list
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- nir/algebraic: remove duplicate bool conversion lowerings
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Iván Briano (1):
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- vulkan/wsi/display: do not dereference a NULL pointer
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Jesse Natalie (2):
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- nir: Propagate alignment when rematerializing cast derefs
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- microsoft/compiler: Fix setting bit 31 in feature flags
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Kai-Heng Feng (2):
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- iris: Retry DRM_IOCTL_I915_GEM_EXECBUFFER2 on ENOMEM
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- Revert "iris: Avoid abort() if kernel can't allocate memory"
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Karol Herbst (3):
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- nvc0: enable fp helper invocation memory loads on Turing+
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- rusticl/util: extract offset_of macro
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- rusticl/icd: Make it work in case Rustc shuffles struct around
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Konstantin Seurer (3):
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- radv/sqtt: Skip dumping pipeline libraries
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- radv/rt: Handle load_constant instructions when inlining shaders
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- nir/lower_shader_calls: Remat derefs before lowering resumes
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Lang Yu (1):
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- amd/common: fix a typo
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Lionel Landwerlin (12):
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- intel/fs: don't SEND messages as partial writes
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- intel/fs: fix nir_opt_peephole_ffma max vec assumption
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- intel/fs: fixup sources number from opt_algebraic
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- intel/fs: fix subgroup invocation read bounds checking
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- anv: fix incorrect utrace bo release
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- anv: implement recommended flush/wait of AUX-TT invalidation
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- iris: implement recommended flush/wait of AUX-TT invalidation
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- anv: take care of maxStorageBufferRange being uint32_t
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- isl: update max buffer size for SKL+
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- intel/perf: fix OA format selection on MTL
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- intel/fs: don't consider fixup_nomask_control_flow SENDs predicate
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- intel/fs: UNDEF fixup_nomask_control_flow temp register
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Lynne (1):
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- aco_validate: allow for wave32 in p_dual_src_export_gfx11
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Marcin Ślusarz (1):
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- anv,hasvk: remove stale comments
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Marek Olšák (1):
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- vbo: fix current attribs not updating gallium vertex elements
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Mike Blumenkrantz (9):
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- aux/trace: delete GALLIUM_TRACE_NIR log message
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- zink: track tc fences better
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- zink: double check layouts for possible feedback loop images
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- zink: handle swapchain creation failure less lazily
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- aux/trace: fix GALLIUM_TRACE_NIR handling
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- llvmpipe: fix linear fs analysis with nonzero fs outputs
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- llvmpipe: fix handling of unused color attachments
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- zink: block resolves where src extents > dst extents
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- zink: flag vertex buffers for rebind after vstate draws
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Patrick Lerda (1):
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- r600: fix typo that could lead to a possible crash
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Pierre-Eric Pelloux-Prayer (5):
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- yegl/wayland: fix glthread deadlocks
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- Revert "driconf: add a workaround for plasmashell freezing"
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- radeonsi: don't use alignment_log2 of imported buffers
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- mesa: fix invalid index_bo refcounting
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- util/vbuf: fix index_bo leak
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Qiang Yu (2):
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- ac/llvm: respect channel_type when ac_build_buffer_load
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- ac/llvm: add missing type convert for nir_load_buffer_amd
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Rhys Perry (1):
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- aco: fix nir_var_shader_out barriers for task shaders
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Sonny Jiang (1):
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- gallium/pipe: change PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS to 1 second
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Sviatoslav Peleshko (1):
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- glsl: Fix codegen for constant ir_binop_{l,r}shift with mixed types
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Tapani Pälli (1):
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- anv: use primitive ID override when shader does not supply it
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Timothy Arceri (2):
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- glsl: allow 64-bit integer on RHS of shift
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- util/00-mesa-defaults: add Akka Arrh workaround
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Timur Kristóf (3):
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- ac/nir: Store only lowest 8 bits for task draw ring DWORD3.
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- aco: Consider p_cbranch_nz as divergent branch too.
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- aco: Don't remove exec writes that also write other registers.
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Vinson Lee (1):
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- pps: Fix build errors.
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antonino (4):
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- zink: fix \`final_hash` update in \`zink_gfx_program_update`
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- mesa: correctly allocate space for converted primtives
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- nir: handle primitives with adjacency
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- nir: avoid generating conflicting output variables
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