ports/graphics/opensubdiv/pkg/PLIST

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@bin bin/bfr_evaluate
include/opensubdiv/
include/opensubdiv/bfr/
include/opensubdiv/bfr/irregularPatchType.h
include/opensubdiv/bfr/limits.h
include/opensubdiv/bfr/parameterization.h
include/opensubdiv/bfr/refinerSurfaceFactory.h
include/opensubdiv/bfr/surface.h
include/opensubdiv/bfr/surfaceData.h
include/opensubdiv/bfr/surfaceFactory.h
include/opensubdiv/bfr/surfaceFactoryCache.h
include/opensubdiv/bfr/surfaceFactoryMeshAdapter.h
include/opensubdiv/bfr/tessellation.h
include/opensubdiv/bfr/vertexDescriptor.h
include/opensubdiv/far/
include/opensubdiv/far/error.h
include/opensubdiv/far/patchDescriptor.h
include/opensubdiv/far/patchMap.h
include/opensubdiv/far/patchParam.h
include/opensubdiv/far/patchTable.h
include/opensubdiv/far/patchTableFactory.h
include/opensubdiv/far/primvarRefiner.h
include/opensubdiv/far/ptexIndices.h
include/opensubdiv/far/stencilTable.h
include/opensubdiv/far/stencilTableFactory.h
include/opensubdiv/far/topologyDescriptor.h
include/opensubdiv/far/topologyLevel.h
include/opensubdiv/far/topologyRefiner.h
include/opensubdiv/far/topologyRefinerFactory.h
include/opensubdiv/far/types.h
include/opensubdiv/hbr/
include/opensubdiv/hbr/allocator.h
include/opensubdiv/hbr/bilinear.h
include/opensubdiv/hbr/catmark.h
include/opensubdiv/hbr/cornerEdit.h
include/opensubdiv/hbr/creaseEdit.h
include/opensubdiv/hbr/face.h
include/opensubdiv/hbr/faceEdit.h
include/opensubdiv/hbr/fvarData.h
include/opensubdiv/hbr/fvarEdit.h
include/opensubdiv/hbr/halfedge.h
include/opensubdiv/hbr/hierarchicalEdit.h
include/opensubdiv/hbr/holeEdit.h
include/opensubdiv/hbr/loop.h
include/opensubdiv/hbr/mesh.h
include/opensubdiv/hbr/subdivision.h
include/opensubdiv/hbr/vertex.h
include/opensubdiv/hbr/vertexEdit.h
include/opensubdiv/osd/
include/opensubdiv/osd/bufferDescriptor.h
include/opensubdiv/osd/cpuEvaluator.h
include/opensubdiv/osd/cpuGLVertexBuffer.h
include/opensubdiv/osd/cpuPatchTable.h
include/opensubdiv/osd/cpuVertexBuffer.h
include/opensubdiv/osd/glComputeEvaluator.h
include/opensubdiv/osd/glLegacyGregoryPatchTable.h
include/opensubdiv/osd/glMesh.h
include/opensubdiv/osd/glPatchTable.h
include/opensubdiv/osd/glVertexBuffer.h
include/opensubdiv/osd/glXFBEvaluator.h
include/opensubdiv/osd/glslPatchShaderSource.h
include/opensubdiv/osd/mesh.h
include/opensubdiv/osd/nonCopyable.h
include/opensubdiv/osd/opengl.h
include/opensubdiv/osd/tbbEvaluator.h
include/opensubdiv/osd/tbbKernel.h
include/opensubdiv/osd/types.h
include/opensubdiv/sdc/
include/opensubdiv/sdc/bilinearScheme.h
include/opensubdiv/sdc/catmarkScheme.h
include/opensubdiv/sdc/crease.h
include/opensubdiv/sdc/loopScheme.h
include/opensubdiv/sdc/options.h
include/opensubdiv/sdc/scheme.h
include/opensubdiv/sdc/types.h
include/opensubdiv/version.h
include/opensubdiv/vtr/
include/opensubdiv/vtr/array.h
include/opensubdiv/vtr/componentInterfaces.h
include/opensubdiv/vtr/fvarLevel.h
include/opensubdiv/vtr/fvarRefinement.h
include/opensubdiv/vtr/level.h
include/opensubdiv/vtr/refinement.h
include/opensubdiv/vtr/sparseSelector.h
include/opensubdiv/vtr/stackBuffer.h
include/opensubdiv/vtr/types.h
lib/cmake/
lib/cmake/OpenSubdiv/
lib/cmake/OpenSubdiv/OpenSubdivConfig.cmake
lib/cmake/OpenSubdiv/OpenSubdivConfigVersion.cmake
lib/cmake/OpenSubdiv/OpenSubdivTargets${MODCMAKE_BUILD_SUFFIX}
lib/cmake/OpenSubdiv/OpenSubdivTargets.cmake
@static-lib lib/libosdCPU.a
@lib lib/libosdCPU.so.${LIBosdCPU_VERSION}
@static-lib lib/libosdGPU.a
@lib lib/libosdGPU.so.${LIBosdGPU_VERSION}