ports/devel/sdl/patches/patch-include_SDL_opengl_h

28 lines
705 B
Text

Index: include/SDL_opengl.h
--- include/SDL_opengl.h.orig
+++ include/SDL_opengl.h
@@ -35,7 +35,12 @@
#endif
#ifndef NO_SDL_GLEXT
#define __glext_h_ /* Don't let gl.h include glext.h */
+#define __gl_glext_h_ /* Don't let gl.h include glext.h */
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 0
+#define undef_GL_ARB
#endif
+#endif
#if defined(__MACOSX__)
#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
#include <OpenGL/glu.h> /* Header File For The GLU Library */
@@ -48,6 +53,11 @@
#endif
#ifndef NO_SDL_GLEXT
#undef __glext_h_
+#undef __gl_glext_h_
+#ifdef undef_GL_ARB
+#undef GL_ARB_shader_objects
+#undef undef_GL_ARB
+#endif
#endif
/** @name GLext.h