ports/devel/sdl2/patches
2024-05-26 03:08:12 +00:00
..
patch-configure As we discussed in the last meeting, we reset the ports tree and began from scratch, even though this change involves porting all the packages. Starting small and growing gradually, this approach will reduce build times and consequently lower energy consumption in a world affected by climate change. We will add new ports as users needs arise; ok h3artbl33d@ 2024-05-26 03:08:12 +00:00
patch-Makefile_in SecBSD's official ports repository 2023-08-16 22:26:55 +00:00
patch-sdl2-config_cmake_in SecBSD's official ports repository 2023-08-16 22:26:55 +00:00
patch-sdl2-config_in SecBSD's official ports repository 2023-08-16 22:26:55 +00:00
patch-sdl2_pc_in SecBSD's official ports repository 2023-08-16 22:26:55 +00:00
patch-src_joystick_bsd_SDL_bsdjoystick_c As we discussed in the last meeting, we reset the ports tree and began from scratch, even though this change involves porting all the packages. Starting small and growing gradually, this approach will reduce build times and consequently lower energy consumption in a world affected by climate change. We will add new ports as users needs arise; ok h3artbl33d@ 2024-05-26 03:08:12 +00:00
patch-src_joystick_SDL_gamecontrollerdb_h As we discussed in the last meeting, we reset the ports tree and began from scratch, even though this change involves porting all the packages. Starting small and growing gradually, this approach will reduce build times and consequently lower energy consumption in a world affected by climate change. We will add new ports as users needs arise; ok h3artbl33d@ 2024-05-26 03:08:12 +00:00
patch-src_SDL_c As we discussed in the last meeting, we reset the ports tree and began from scratch, even though this change involves porting all the packages. Starting small and growing gradually, this approach will reduce build times and consequently lower energy consumption in a world affected by climate change. We will add new ports as users needs arise; ok h3artbl33d@ 2024-05-26 03:08:12 +00:00