Fix non-ascii locales --- src/main.cpp.orig +++ src/main.cpp @@ -138,7 +138,7 @@ int main(int argc, char *argv[]) replayData.reset(); bindtextdomain("blobwars", LOCALEDIR); - setlocale(LC_ALL, ""); + bind_textdomain_codeset("blobwars", "UTF-8"); setlocale(LC_NUMERIC, "C"); textdomain("blobwars");