SecBSD's official ports repository

This commit is contained in:
purplerain 2023-08-16 22:26:55 +00:00
commit 2c0afcbbf3
Signed by: purplerain
GPG key ID: F42C07F07E2E35B7
64331 changed files with 5339189 additions and 0 deletions

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@ -0,0 +1,12 @@
Index: ui/gl/gl_context.cc
--- ui/gl/gl_context.cc.orig
+++ ui/gl/gl_context.cc
@@ -443,7 +443,7 @@ bool GLContext::MakeVirtuallyCurrent(
DCHECK(virtual_context->IsCurrent(surface));
if (switched_real_contexts || virtual_context != current_virtual_context_) {
-#if DCHECK_IS_ON()
+#if DCHECK_IS_ON() && !BUILDFLAG(IS_BSD)
GLenum error = glGetError();
// Accepting a context loss error here enables using debug mode to work on
// context loss handling in virtual context mode.