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443
multimedia/sfml/files/JoystickImpl.cpp
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443
multimedia/sfml/files/JoystickImpl.cpp
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
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// 2013-2013 David Demelier (demelier.david@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/JoystickImpl.hpp>
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#include <SFML/System/Err.hpp>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <cstring>
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#include <map>
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#include <string>
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#include <utility>
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////////////////////////////////////////////////////////////
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/// \brief This file implements OpenBSD driver joystick
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///
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/// It has been tested on a Logitech F310 in gamepad and
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/// joystick mode.
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///
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////////////////////////////////////////////////////////////
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#define HUG_DPAD_UP 0x90
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#define HUG_DPAD_DOWN 0x91
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#define HUG_DPAD_RIGHT 0x92
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#define HUG_DPAD_LEFT 0x93
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#define HAT_CENTERED 0x00
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#define HAT_UP 0x01
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#define HAT_RIGHT 0x02
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#define HAT_DOWN 0x04
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#define HAT_LEFT 0x08
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#define HAT_RIGHTUP (HAT_RIGHT|HAT_UP)
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#define HAT_RIGHTDOWN (HAT_RIGHT|HAT_DOWN)
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#define HAT_LEFTUP (HAT_LEFT|HAT_UP)
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#define HAT_LEFTDOWN (HAT_LEFT|HAT_DOWN)
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/* calculate the value from the state of the dpad */
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int
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dpad_to_sfml(int32_t *dpad)
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{
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if (dpad[2]) {
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if (dpad[0])
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return HAT_RIGHTUP;
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else if (dpad[1])
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return HAT_RIGHTDOWN;
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else
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return HAT_RIGHT;
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} else if (dpad[3]) {
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if (dpad[0])
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return HAT_LEFTUP;
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else if (dpad[1])
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return HAT_LEFTDOWN;
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else
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return HAT_LEFT;
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} else if (dpad[0]) {
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return HAT_UP;
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} else if (dpad[1]) {
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return HAT_DOWN;
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}
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return HAT_CENTERED;
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}
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namespace
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{
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std::map<unsigned int, std::string> plugged;
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std::map<int, std::pair<int, int> > hatValueMap;
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bool isJoystick(const char *name)
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{
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int file = ::open(name, O_RDONLY | O_NONBLOCK);
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int id;
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if (file < 0)
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return false;
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report_desc_t desc = hid_get_report_desc(file);
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if (!desc)
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{
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::close(file);
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return false;
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}
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ioctl(file, USB_GET_REPORT_ID, &id);
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hid_data_t data = hid_start_parse(desc, 1 << hid_input, id);
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if (!data)
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{
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hid_dispose_report_desc(desc);
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::close(file);
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return false;
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}
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hid_item_t item;
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// Assume it isn't
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bool result = false;
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while (hid_get_item(data, &item) > 0)
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{
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if ((item.kind == hid_collection) && (HID_PAGE(item.usage) == HUP_GENERIC_DESKTOP))
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{
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if ((HID_USAGE(item.usage) == HUG_JOYSTICK) || (HID_USAGE(item.usage) == HUG_GAME_PAD))
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{
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result = true;
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}
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}
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}
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hid_end_parse(data);
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hid_dispose_report_desc(desc);
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::close(file);
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return result;
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}
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void updatePluggedList()
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{
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/*
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* Devices /dev/uhid<x> are shared between joystick and any other
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* human interface device. We need to iterate over all found devices
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* and check if they are joysticks. The index of JoystickImpl::open
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* does not match the /dev/uhid<index> device!
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*/
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DIR* directory = opendir("/dev");
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if (directory)
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{
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int joystickCount = 0;
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struct dirent* directoryEntry = readdir(directory);
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while (directoryEntry && joystickCount < sf::Joystick::Count)
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{
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if (!std::strncmp(directoryEntry->d_name, "uhid", 4))
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{
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std::string name("/dev/");
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name += directoryEntry->d_name;
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if (isJoystick(name.c_str()))
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plugged[joystickCount++] = name;
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}
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directoryEntry = readdir(directory);
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}
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closedir(directory);
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}
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}
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int usageToAxis(int usage)
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{
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switch (usage)
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{
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case HUG_X: return sf::Joystick::X;
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case HUG_Y: return sf::Joystick::Y;
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case HUG_Z: return sf::Joystick::Z;
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case HUG_RZ: return sf::Joystick::R;
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case HUG_RX: return sf::Joystick::U;
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case HUG_RY: return sf::Joystick::V;
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default: return -1;
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}
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}
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void hatValueToSfml(int value, sf::priv::JoystickState& state)
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{
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int val = 0;
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switch (value) {
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case HAT_CENTERED:
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val = 0;
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break;
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case HAT_UP:
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val = 1;
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break;
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case HAT_RIGHT:
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val = 3;
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break;
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case HAT_DOWN:
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val = 5;
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break;
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case HAT_LEFT:
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val = 7;
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break;
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case HAT_RIGHTUP:
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val = 2;
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break;
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case HAT_RIGHTDOWN:
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val = 4;
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break;
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case HAT_LEFTUP:
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val = 8;
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break;
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case HAT_LEFTDOWN:
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val = 6;
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break;
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}
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state.axes[sf::Joystick::PovX] = hatValueMap[val].first;
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state.axes[sf::Joystick::PovY] = hatValueMap[val].second;
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}
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}
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namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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void JoystickImpl::initialize()
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{
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hid_init(NULL);
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// Do an initial scan
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updatePluggedList();
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// Map of hat values
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hatValueMap[0] = std::make_pair( 0, 0); // center
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hatValueMap[1] = std::make_pair( 0, -100); // top
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hatValueMap[3] = std::make_pair( 100, 0); // right
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hatValueMap[5] = std::make_pair( 0, 100); // bottom
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hatValueMap[7] = std::make_pair(-100, 0); // left
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hatValueMap[2] = std::make_pair( 100, -100); // top-right
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hatValueMap[4] = std::make_pair( 100, 100); // bottom-right
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hatValueMap[6] = std::make_pair(-100, 100); // bottom-left
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hatValueMap[8] = std::make_pair(-100, -100); // top-left
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}
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////////////////////////////////////////////////////////////
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void JoystickImpl::cleanup()
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{
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}
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////////////////////////////////////////////////////////////
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bool JoystickImpl::isConnected(unsigned int index)
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{
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return plugged.find(index) != plugged.end();
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}
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////////////////////////////////////////////////////////////
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bool JoystickImpl::open(unsigned int index)
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{
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if (isConnected(index))
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{
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// Open the joystick's file descriptor (read-only and non-blocking)
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m_file = ::open(plugged[index].c_str(), O_RDONLY | O_NONBLOCK);
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if (m_file >= 0)
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{
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// Reset the joystick state
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m_state = JoystickState();
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// Get the report descriptor
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m_desc = hid_get_report_desc(m_file);
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if (!m_desc)
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{
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::close(m_file);
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return false;
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}
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// And the id
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ioctl(m_file, USB_GET_REPORT_ID, &m_id);
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// Then allocate a buffer for data retrieval
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m_length = hid_report_size(m_desc, hid_input, m_id);
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m_buffer.resize(m_length);
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char buff[100];
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snprintf(buff, sizeof(buff), "Game Controller (%i)", index);
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m_identification.name = std::string(buff);
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m_state.connected = true;
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return true;
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////
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void JoystickImpl::close()
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{
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::close(m_file);
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hid_dispose_report_desc(m_desc);
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}
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////////////////////////////////////////////////////////////
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JoystickCaps JoystickImpl::getCapabilities() const
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{
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JoystickCaps caps;
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hid_item_t item;
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hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
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while (hid_get_item(data, &item) > 0)
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{
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if (item.kind == hid_input)
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{
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switch (HID_PAGE(item.usage)) {
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case HUP_GENERIC_DESKTOP:
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{
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int usage = HID_USAGE(item.usage);
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int axis = usageToAxis(usage);
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if (usage == HUG_HAT_SWITCH || usage == HUG_DPAD_UP)
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{
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caps.axes[Joystick::PovX] = true;
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caps.axes[Joystick::PovY] = true;
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}
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else if (axis != -1)
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{
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caps.axes[axis] = true;
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}
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break;
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}
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case HUP_BUTTON:
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caps.buttonCount++;
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break;
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default:
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break;
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}
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}
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}
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hid_end_parse(data);
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return caps;
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}
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////////////////////////////////////////////////////////////
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Joystick::Identification JoystickImpl::getIdentification() const
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{
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return m_identification;
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}
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////////////////////////////////////////////////////////////
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JoystickState JoystickImpl::JoystickImpl::update()
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{
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int32_t dpad[4] = {0, 0, 0, 0};
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while (read(m_file, &m_buffer[0], m_length) == m_length)
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{
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hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
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// No memory?
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if (!data)
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continue;
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int buttonIndex = 0;
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hid_item_t item;
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while (hid_get_item(data, &item) > 0)
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{
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if (item.kind == hid_input)
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{
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int page = HID_PAGE(item.usage);
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int bvalue = 0;
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switch (page) {
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case HUP_GENERIC_DESKTOP:
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{
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int usage = HID_USAGE(item.usage);
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int axis = usageToAxis(usage);
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if (axis >= 0) {
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int value = hid_get_data(&m_buffer[0], &item);
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int minimum = item.logical_minimum;
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int maximum = item.logical_maximum;
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value = (value - minimum) * 200 / (maximum - minimum) - 100;
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m_state.axes[axis] = value;
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} else if (usage == HUG_HAT_SWITCH) {
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hatValueToSfml(usage, m_state);
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} else if (usage == HUG_DPAD_UP) {
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dpad[0] = (int32_t) hid_get_data(&m_buffer[0], &item);
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hatValueToSfml(dpad_to_sfml(dpad), m_state);
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}
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else if (usage == HUG_DPAD_DOWN) {
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dpad[1] = (int32_t) hid_get_data(&m_buffer[0], &item);
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hatValueToSfml(dpad_to_sfml(dpad), m_state);
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}
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else if (usage == HUG_DPAD_RIGHT) {
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dpad[2] = (int32_t) hid_get_data(&m_buffer[0], &item);
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hatValueToSfml(dpad_to_sfml(dpad), m_state);
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}
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else if (usage == HUG_DPAD_LEFT) {
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dpad[3] = (int32_t) hid_get_data(&m_buffer[0], &item);
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hatValueToSfml(dpad_to_sfml(dpad), m_state);
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}
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break;
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}
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case HUP_BUTTON:
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bvalue = hid_get_data(&m_buffer[0], &item);
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m_state.buttons[buttonIndex] = bvalue;
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buttonIndex++;
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break;
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default:
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continue;
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}
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}
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}
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hid_end_parse(data);
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}
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return m_state;
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}
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} // namespace priv
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} // namespace sf
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