SecBSD's official ports repository
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emulators/ppsspp/patches/patch-UI_NativeApp_cpp
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17
emulators/ppsspp/patches/patch-UI_NativeApp_cpp
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@ -0,0 +1,17 @@
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Index: UI/NativeApp.cpp
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--- UI/NativeApp.cpp.orig
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+++ UI/NativeApp.cpp
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@@ -445,12 +445,7 @@ void NativeInit(int argc, const char *argv[], const ch
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g_VFS.Register("", new DirectoryReader(Path(ASSETS_DIR)));
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#endif
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#if !defined(MOBILE_DEVICE) && !defined(_WIN32) && !PPSSPP_PLATFORM(SWITCH)
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- g_VFS.Register("", new DirectoryReader(File::GetExeDirectory() / "assets"));
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- g_VFS.Register("", new DirectoryReader(File::GetExeDirectory()));
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- g_VFS.Register("", new DirectoryReader(Path("/usr/local/share/ppsspp/assets")));
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- g_VFS.Register("", new DirectoryReader(Path("/usr/local/share/games/ppsspp/assets")));
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- g_VFS.Register("", new DirectoryReader(Path("/usr/share/ppsspp/assets")));
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- g_VFS.Register("", new DirectoryReader(Path("/usr/share/games/ppsspp/assets")));
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+ g_VFS.Register("", new DirectoryReader(Path("${PREFIX}/share/ppsspp/assets")));
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#endif
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#if PPSSPP_PLATFORM(SWITCH)
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