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devel/sdl/files/SDL_sndioaudio.c
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243
devel/sdl/files/SDL_sndioaudio.c
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/*
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* Copyright (c) 2008 Jacob Meuser <jakemsr@sdf.lonestar.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
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#ifdef HAVE_SIGNAL_H
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#include <signal.h>
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#endif
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#include <unistd.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audiomem.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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#include "SDL_sndioaudio.h"
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/* The tag name used by sndio audio */
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#define SNDIO_DRIVER_NAME "sndio"
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/* Audio driver functions */
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static int SNDIO_OpenAudio(_THIS, SDL_AudioSpec *spec);
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static void SNDIO_WaitAudio(_THIS);
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static void SNDIO_PlayAudio(_THIS);
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static Uint8 *SNDIO_GetAudioBuf(_THIS);
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static void SNDIO_CloseAudio(_THIS);
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/* Audio driver bootstrap functions */
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static int Audio_Available(void)
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{
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struct sio_hdl *this_hdl;
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int available = 0;
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if ( (this_hdl = sio_open(SIO_DEVANY, SIO_PLAY, 0)) != NULL ) {
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sio_close(this_hdl);
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available = 1;
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}
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return available;
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}
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static void Audio_DeleteDevice(SDL_AudioDevice *device)
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{
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SDL_free(device->hidden);
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SDL_free(device);
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}
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static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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{
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SDL_AudioDevice *this;
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/* Initialize all variables that we clean on shutdown */
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this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
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if ( this ) {
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SDL_memset(this, 0, (sizeof *this));
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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}
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if ( (this == NULL) || (this->hidden == NULL) ) {
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SDL_OutOfMemory();
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if ( this ) {
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SDL_free(this);
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}
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return(0);
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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/* Set the function pointers */
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this->OpenAudio = SNDIO_OpenAudio;
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this->WaitAudio = SNDIO_WaitAudio;
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this->PlayAudio = SNDIO_PlayAudio;
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this->GetAudioBuf = SNDIO_GetAudioBuf;
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this->CloseAudio = SNDIO_CloseAudio;
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this->free = Audio_DeleteDevice;
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hdl = NULL;
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return this;
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}
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AudioBootStrap SNDIO_bootstrap = {
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SNDIO_DRIVER_NAME, "sndio",
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Audio_Available, Audio_CreateDevice
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};
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/* This function waits until it is possible to write a full sound buffer */
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static void SNDIO_WaitAudio(_THIS)
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{
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/* nothing, we're using the blocking api */
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}
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static void SNDIO_PlayAudio(_THIS)
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{
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int written;
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/* Write the audio data */
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written = sio_write(hdl, mixbuf, mixlen);
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/* If we couldn't write, assume fatal error for now */
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if ( written == 0 ) {
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this->enabled = 0;
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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#endif
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}
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static Uint8 *SNDIO_GetAudioBuf(_THIS)
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{
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return(mixbuf);
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}
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static void SNDIO_CloseAudio(_THIS)
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{
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if ( mixbuf != NULL ) {
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SDL_FreeAudioMem(mixbuf);
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mixbuf = NULL;
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}
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if ( hdl != NULL ) {
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sio_close(hdl);
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hdl = NULL;
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}
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}
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static int SNDIO_OpenAudio(_THIS, SDL_AudioSpec *spec)
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{
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struct sio_par par;
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mixbuf = NULL;
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if ((hdl = sio_open(NULL, SIO_PLAY, 0)) == NULL) {
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SDL_SetError("sio_open() failed");
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return(-1);
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}
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sio_initpar(&par);
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switch (spec->format) {
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case AUDIO_S16LSB:
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par.bits = 16;
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par.sig = 1;
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par.le = 1;
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break;
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case AUDIO_S16MSB:
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par.bits = 16;
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par.sig = 1;
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par.le = 0;
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break;
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case AUDIO_S8:
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par.bits = 8;
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par.sig = 1;
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break;
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case AUDIO_U16LSB:
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par.bits = 16;
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par.sig = 0;
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par.le = 1;
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break;
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case AUDIO_U16MSB:
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par.bits = 16;
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par.sig = 0;
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par.le = 0;
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break;
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case AUDIO_U8:
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par.bits = 8;
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par.sig = 0;
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break;
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default:
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SDL_SetError("SNDIO unknown format");
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return(-1);
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}
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par.rate = spec->freq;
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par.pchan = spec->channels;
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par.round = spec->samples;
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par.appbufsz = par.round * 2;
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if (sio_setpar(hdl, &par) == 0) {
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SDL_SetError("sio_setpar() failed");
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return(-1);
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}
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if (sio_getpar(hdl, &par) == 0) {
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SDL_SetError("sio_getpar() failed");
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return(-1);
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}
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if (par.bits == 16) {
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if (par.sig && par.le) {
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spec->format = AUDIO_S16LSB;
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} else if (par.sig && !par.le) {
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spec->format = AUDIO_S16MSB;
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} else if (!par.sig && par.le) {
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spec->format = AUDIO_U16LSB;
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} else
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spec->format = AUDIO_U16MSB;
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} else if (par.bits == 8) {
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spec->format = par.sig ? AUDIO_S8 : AUDIO_U8;
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} else {
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SDL_SetError("SNDIO couldn't configure a suitable format");
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return(-1);
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}
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spec->freq = par.rate;
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spec->channels = par.pchan;
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spec->samples = par.round;
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SDL_CalculateAudioSpec(spec);
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/* Allocate mixing buffer */
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mixlen = spec->size;
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mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
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if ( mixbuf == NULL ) {
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return(-1);
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}
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SDL_memset(mixbuf, spec->silence, spec->size);
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if ( sio_start(hdl) == 0 ) {
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SDL_SetError("sio_start() failed");
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return(-1);
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}
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/* We're ready to rock and roll. :-) */
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return(0);
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}
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