ports/multimedia/sfml/files/JoystickImpl.cpp

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2023-08-16 22:26:55 +00:00
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
// 2013-2013 David Demelier (demelier.david@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/JoystickImpl.hpp>
#include <SFML/System/Err.hpp>
#include <sys/stat.h>
#include <dirent.h>
#include <fcntl.h>
#include <unistd.h>
#include <cstring>
#include <map>
#include <string>
#include <utility>
////////////////////////////////////////////////////////////
/// \brief This file implements OpenBSD driver joystick
///
/// It has been tested on a Logitech F310 in gamepad and
/// joystick mode.
///
////////////////////////////////////////////////////////////
#define HUG_DPAD_UP 0x90
#define HUG_DPAD_DOWN 0x91
#define HUG_DPAD_RIGHT 0x92
#define HUG_DPAD_LEFT 0x93
#define HAT_CENTERED 0x00
#define HAT_UP 0x01
#define HAT_RIGHT 0x02
#define HAT_DOWN 0x04
#define HAT_LEFT 0x08
#define HAT_RIGHTUP (HAT_RIGHT|HAT_UP)
#define HAT_RIGHTDOWN (HAT_RIGHT|HAT_DOWN)
#define HAT_LEFTUP (HAT_LEFT|HAT_UP)
#define HAT_LEFTDOWN (HAT_LEFT|HAT_DOWN)
/* calculate the value from the state of the dpad */
int
dpad_to_sfml(int32_t *dpad)
{
if (dpad[2]) {
if (dpad[0])
return HAT_RIGHTUP;
else if (dpad[1])
return HAT_RIGHTDOWN;
else
return HAT_RIGHT;
} else if (dpad[3]) {
if (dpad[0])
return HAT_LEFTUP;
else if (dpad[1])
return HAT_LEFTDOWN;
else
return HAT_LEFT;
} else if (dpad[0]) {
return HAT_UP;
} else if (dpad[1]) {
return HAT_DOWN;
}
return HAT_CENTERED;
}
namespace
{
std::map<unsigned int, std::string> plugged;
std::map<int, std::pair<int, int> > hatValueMap;
bool isJoystick(const char *name)
{
int file = ::open(name, O_RDONLY | O_NONBLOCK);
int id;
if (file < 0)
return false;
report_desc_t desc = hid_get_report_desc(file);
if (!desc)
{
::close(file);
return false;
}
ioctl(file, USB_GET_REPORT_ID, &id);
hid_data_t data = hid_start_parse(desc, 1 << hid_input, id);
if (!data)
{
hid_dispose_report_desc(desc);
::close(file);
return false;
}
hid_item_t item;
// Assume it isn't
bool result = false;
while (hid_get_item(data, &item) > 0)
{
if ((item.kind == hid_collection) && (HID_PAGE(item.usage) == HUP_GENERIC_DESKTOP))
{
if ((HID_USAGE(item.usage) == HUG_JOYSTICK) || (HID_USAGE(item.usage) == HUG_GAME_PAD))
{
result = true;
}
}
}
hid_end_parse(data);
hid_dispose_report_desc(desc);
::close(file);
return result;
}
void updatePluggedList()
{
/*
* Devices /dev/uhid<x> are shared between joystick and any other
* human interface device. We need to iterate over all found devices
* and check if they are joysticks. The index of JoystickImpl::open
* does not match the /dev/uhid<index> device!
*/
DIR* directory = opendir("/dev");
if (directory)
{
int joystickCount = 0;
struct dirent* directoryEntry = readdir(directory);
while (directoryEntry && joystickCount < sf::Joystick::Count)
{
if (!std::strncmp(directoryEntry->d_name, "uhid", 4))
{
std::string name("/dev/");
name += directoryEntry->d_name;
if (isJoystick(name.c_str()))
plugged[joystickCount++] = name;
}
directoryEntry = readdir(directory);
}
closedir(directory);
}
}
int usageToAxis(int usage)
{
switch (usage)
{
case HUG_X: return sf::Joystick::X;
case HUG_Y: return sf::Joystick::Y;
case HUG_Z: return sf::Joystick::Z;
case HUG_RZ: return sf::Joystick::R;
case HUG_RX: return sf::Joystick::U;
case HUG_RY: return sf::Joystick::V;
default: return -1;
}
}
void hatValueToSfml(int value, sf::priv::JoystickState& state)
{
int val = 0;
switch (value) {
case HAT_CENTERED:
val = 0;
break;
case HAT_UP:
val = 1;
break;
case HAT_RIGHT:
val = 3;
break;
case HAT_DOWN:
val = 5;
break;
case HAT_LEFT:
val = 7;
break;
case HAT_RIGHTUP:
val = 2;
break;
case HAT_RIGHTDOWN:
val = 4;
break;
case HAT_LEFTUP:
val = 8;
break;
case HAT_LEFTDOWN:
val = 6;
break;
}
state.axes[sf::Joystick::PovX] = hatValueMap[val].first;
state.axes[sf::Joystick::PovY] = hatValueMap[val].second;
}
}
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
void JoystickImpl::initialize()
{
hid_init(NULL);
// Do an initial scan
updatePluggedList();
// Map of hat values
hatValueMap[0] = std::make_pair( 0, 0); // center
hatValueMap[1] = std::make_pair( 0, -100); // top
hatValueMap[3] = std::make_pair( 100, 0); // right
hatValueMap[5] = std::make_pair( 0, 100); // bottom
hatValueMap[7] = std::make_pair(-100, 0); // left
hatValueMap[2] = std::make_pair( 100, -100); // top-right
hatValueMap[4] = std::make_pair( 100, 100); // bottom-right
hatValueMap[6] = std::make_pair(-100, 100); // bottom-left
hatValueMap[8] = std::make_pair(-100, -100); // top-left
}
////////////////////////////////////////////////////////////
void JoystickImpl::cleanup()
{
}
////////////////////////////////////////////////////////////
bool JoystickImpl::isConnected(unsigned int index)
{
return plugged.find(index) != plugged.end();
}
////////////////////////////////////////////////////////////
bool JoystickImpl::open(unsigned int index)
{
if (isConnected(index))
{
// Open the joystick's file descriptor (read-only and non-blocking)
m_file = ::open(plugged[index].c_str(), O_RDONLY | O_NONBLOCK);
if (m_file >= 0)
{
// Reset the joystick state
m_state = JoystickState();
// Get the report descriptor
m_desc = hid_get_report_desc(m_file);
if (!m_desc)
{
::close(m_file);
return false;
}
// And the id
ioctl(m_file, USB_GET_REPORT_ID, &m_id);
// Then allocate a buffer for data retrieval
m_length = hid_report_size(m_desc, hid_input, m_id);
m_buffer.resize(m_length);
char buff[100];
snprintf(buff, sizeof(buff), "Game Controller (%i)", index);
m_identification.name = std::string(buff);
m_state.connected = true;
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////
void JoystickImpl::close()
{
::close(m_file);
hid_dispose_report_desc(m_desc);
}
////////////////////////////////////////////////////////////
JoystickCaps JoystickImpl::getCapabilities() const
{
JoystickCaps caps;
hid_item_t item;
hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
while (hid_get_item(data, &item) > 0)
{
if (item.kind == hid_input)
{
switch (HID_PAGE(item.usage)) {
case HUP_GENERIC_DESKTOP:
{
int usage = HID_USAGE(item.usage);
int axis = usageToAxis(usage);
if (usage == HUG_HAT_SWITCH || usage == HUG_DPAD_UP)
{
caps.axes[Joystick::PovX] = true;
caps.axes[Joystick::PovY] = true;
}
else if (axis != -1)
{
caps.axes[axis] = true;
}
break;
}
case HUP_BUTTON:
caps.buttonCount++;
break;
default:
break;
}
}
}
hid_end_parse(data);
return caps;
}
////////////////////////////////////////////////////////////
Joystick::Identification JoystickImpl::getIdentification() const
{
return m_identification;
}
////////////////////////////////////////////////////////////
JoystickState JoystickImpl::JoystickImpl::update()
{
int32_t dpad[4] = {0, 0, 0, 0};
while (read(m_file, &m_buffer[0], m_length) == m_length)
{
hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
// No memory?
if (!data)
continue;
int buttonIndex = 0;
hid_item_t item;
while (hid_get_item(data, &item) > 0)
{
if (item.kind == hid_input)
{
int page = HID_PAGE(item.usage);
int bvalue = 0;
switch (page) {
case HUP_GENERIC_DESKTOP:
{
int usage = HID_USAGE(item.usage);
int axis = usageToAxis(usage);
if (axis >= 0) {
int value = hid_get_data(&m_buffer[0], &item);
int minimum = item.logical_minimum;
int maximum = item.logical_maximum;
value = (value - minimum) * 200 / (maximum - minimum) - 100;
m_state.axes[axis] = value;
} else if (usage == HUG_HAT_SWITCH) {
hatValueToSfml(usage, m_state);
} else if (usage == HUG_DPAD_UP) {
dpad[0] = (int32_t) hid_get_data(&m_buffer[0], &item);
hatValueToSfml(dpad_to_sfml(dpad), m_state);
}
else if (usage == HUG_DPAD_DOWN) {
dpad[1] = (int32_t) hid_get_data(&m_buffer[0], &item);
hatValueToSfml(dpad_to_sfml(dpad), m_state);
}
else if (usage == HUG_DPAD_RIGHT) {
dpad[2] = (int32_t) hid_get_data(&m_buffer[0], &item);
hatValueToSfml(dpad_to_sfml(dpad), m_state);
}
else if (usage == HUG_DPAD_LEFT) {
dpad[3] = (int32_t) hid_get_data(&m_buffer[0], &item);
hatValueToSfml(dpad_to_sfml(dpad), m_state);
}
break;
}
case HUP_BUTTON:
bvalue = hid_get_data(&m_buffer[0], &item);
m_state.buttons[buttonIndex] = bvalue;
buttonIndex++;
break;
default:
continue;
}
}
}
hid_end_parse(data);
}
return m_state;
}
} // namespace priv
} // namespace sf